From 9090039324ecc45bf1005e719f61a80f0187cb73 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 5 Oct 2011 22:15:28 +0100 Subject: Remove unused local variable i from OdeScene.Simulate() --- OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 3 --- 1 file changed, 3 deletions(-) (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 6e603e8..2da922b 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -2651,8 +2651,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name); //base.TriggerPhysicsBasedRestart(); //} - int i = 0; - // Figure out the Frames Per Second we're going at. //(step_time == 0.004f, there's 250 of those per second. Times the step time/step size @@ -2810,7 +2808,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name); } step_time -= ODE_STEPSIZE; - i++; //} //else //{ -- cgit v1.1