From beb3073bec9438a439e13eaec40a8320a9279adc Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 4 Jul 2007 19:07:27 +0000 Subject: A bit more work on Building tools/support. updated Axiom.MathLib.dll. --- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index b85c052..2780188 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -27,7 +27,7 @@ */ using System; using System.Collections.Generic; -using Axiom.MathLib; +using Axiom.Math; using Ode.NET; using OpenSim.Physics.Manager; @@ -197,7 +197,7 @@ namespace OpenSim.Region.Physics.OdePlugin Quaternion q1 =Quaternion.FromAngleAxis(1.5707f, new Vector3(1,0,0)); Quaternion q2 =Quaternion.FromAngleAxis(1.5707f, new Vector3(0,1,0)); - //Axiom.MathLib.Quaternion q3 = Axiom.MathLib.Quaternion.FromAngleAxis(3.14f, new Axiom.MathLib.Vector3(0, 0, 1)); + //Axiom.Math.Quaternion q3 = Axiom.Math.Quaternion.FromAngleAxis(3.14f, new Axiom.Math.Vector3(0, 0, 1)); q1 = q1 * q2; //q1 = q1 * q3; -- cgit v1.1