From 9846a1e56e28a5668d4a0a4076f02a9e359eef1a Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 18 Feb 2012 02:52:29 +0000 Subject: Report an error if the required native Windows ODE library can't be found. --- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 6ee2714..e8bb476 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -75,7 +75,10 @@ namespace OpenSim.Region.Physics.OdePlugin nativeLibraryPath = "lib32/ode.dll"; m_log.DebugFormat("[ODE PLUGIN]: Loading native Windows ODE library at {0}", nativeLibraryPath); - Util.LoadLibrary(nativeLibraryPath); + + if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero) + m_log.ErrorFormat( + "[ODE PLUGIN]: Couldn't find native Windows ODE library at {0}", nativeLibraryPath); } // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to -- cgit v1.1