From 37478629995e6c113fa1ccbd56eb948c64e0f594 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 28 Sep 2008 20:20:32 +0000 Subject: Plumb the connection though from llSetVehicleVectorParam to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes. --- OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index a6116de..3af73cd 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs @@ -1876,10 +1876,14 @@ namespace OpenSim.Region.Physics.OdePlugin set { m_force = value; } } - public override float VehicleFloatParam + public override void VehicleFloatParam(int param, float value) { - get { return 0f; } - set { return; } + + } + + public override void VehicleVectorParam(int param, PhysicsVector value) + { + } public override PhysicsVector CenterOfMass -- cgit v1.1