From 261876fd47a9a8aca70c2096d9c787c4ff51f8b4 Mon Sep 17 00:00:00 2001 From: Dahlia Trimble Date: Fri, 22 Aug 2008 07:06:33 +0000 Subject: Commented out the float array "normals" in the Mesh object and all references to save memory as it was unused --- OpenSim/Region/Physics/Meshing/SculptMesh.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/Meshing/SculptMesh.cs') diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 1c3153a..360b2f7 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs @@ -202,7 +202,7 @@ namespace OpenSim.Region.Physics.Meshing { this.triangles.Clear(); this.vertices.Clear(); - normals = new float[0]; + //normals = new float[0]; } public void processSculptTexture() -- cgit v1.1