From a17f93ff44baf41d7ceb3a11a61997fef2c5768b Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 29 Nov 2011 16:31:10 +0000 Subject: minor: remove mono compile warning, a Vector3 can never be null since it's a struct --- OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/Physics/Meshing/Meshmerizer.cs') diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 53d5e4c..f15e81b 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs @@ -171,16 +171,13 @@ namespace OpenSim.Region.Physics.Meshing foreach (Vector3 v in meshIn.getVertexList()) { - if (v != null) - { - if (v.X < minX) minX = v.X; - if (v.Y < minY) minY = v.Y; - if (v.Z < minZ) minZ = v.Z; + if (v.X < minX) minX = v.X; + if (v.Y < minY) minY = v.Y; + if (v.Z < minZ) minZ = v.Z; - if (v.X > maxX) maxX = v.X; - if (v.Y > maxY) maxY = v.Y; - if (v.Z > maxZ) maxZ = v.Z; - } + if (v.X > maxX) maxX = v.X; + if (v.Y > maxY) maxY = v.Y; + if (v.Z > maxZ) maxZ = v.Z; } return CreateSimpleBoxMesh(minX, maxX, minY, maxY, minZ, maxZ); -- cgit v1.1