From 1a55dd11f1e0c17452c3264ff02496d8ced8a421 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 21 Jan 2009 11:16:33 +0000 Subject: * More friendly OpenJpeg error handling. * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages) --- OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'OpenSim/Region/Physics/Meshing/Meshmerizer.cs') diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 92aae1a..72575e5 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs @@ -181,6 +181,17 @@ namespace OpenSim.Region.Physics.Meshing { ManagedImage managedImage; // we never use this OpenJPEG.DecodeToImage(primShape.SculptData, out managedImage, out idata); + + } + catch (DllNotFoundException) + { + System.Console.WriteLine("[PHYSICS]: OpenJpeg is not installed correctly on this system. Physics Proxy generation failed. Often times this is because of an old version of GLIBC. You must have version 2.4 or above!"); + return null; + } + catch (IndexOutOfRangeException) + { + System.Console.WriteLine("[PHYSICS]: OpenJpeg was unable to decode this. Physics Proxy generation failed"); + return null; } catch (Exception) { -- cgit v1.1