From ebbbd37605e2954c877454ed8cafd4027f0bdc10 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 28 Sep 2008 21:53:56 +0000 Subject: Added the plumbing for llSetVehicleRotationParam in the classes between the LSL implementation and the underlying physics engines. --- OpenSim/Region/Physics/Manager/PhysicsActor.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Physics/Manager') diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index c5e6c8b..44d4df7 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs @@ -177,6 +177,7 @@ namespace OpenSim.Region.Physics.Manager public abstract void VehicleFloatParam(int param, float value); public abstract void VehicleVectorParam(int param, PhysicsVector value); + public abstract void VehicleRotationParam(int param, Quaternion rotation); public abstract PhysicsVector GeometricCenter { get; } public abstract PhysicsVector CenterOfMass { get; } @@ -290,6 +291,11 @@ namespace OpenSim.Region.Physics.Manager } + public override void VehicleRotationParam(int param, Quaternion rotation) + { + + } + public override PhysicsVector CenterOfMass { get { return PhysicsVector.Zero; } -- cgit v1.1