From 33d6222e8dc40331e98c3549a040d3d206eed338 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 31 Oct 2007 04:18:34 +0000 Subject: Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins. --- OpenSim/Region/Physics/Manager/PhysicsActor.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs') diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index b59c13a..74608ef 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs @@ -59,6 +59,8 @@ namespace OpenSim.Region.Physics.Manager public abstract Quaternion Orientation { get; set; } public abstract bool Flying { get; set; } + + public abstract bool IsColliding { get; set; } public abstract bool Kinematic { get; set; } @@ -103,6 +105,11 @@ namespace OpenSim.Region.Physics.Manager get { return false; } set { return; } } + public override bool IsColliding + { + get { return false; } + set { return; } + } public override bool Kinematic { @@ -120,4 +127,4 @@ namespace OpenSim.Region.Physics.Manager return; } } -} \ No newline at end of file +} -- cgit v1.1