From 13f340077c20808fe17b5c737a87613156a3b1b3 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 9 Mar 2012 04:19:39 +0000 Subject: let chode and ubitode find ode.dll on windows --- OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'OpenSim/Region/Physics/ChOdePlugin') diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs index 5f5d547..05f6fae 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs @@ -72,6 +72,9 @@ namespace OpenSim.Region.Physics.OdePlugin { if (_mScene == null) { + if (Util.IsWindows()) + Util.LoadArchSpecificWindowsDll("ode.dll"); + // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to // http://opensimulator.org/mantis/view.php?id=2750). d.InitODE(); -- cgit v1.1