From 3aee642190add7045f78e522ae7b2221b3566f1e Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 18 Feb 2012 17:42:14 +0000 Subject: changed how vehicle data is stored and passed to physics. use unsafe in serializer, tried to control m_dupeInProgress --- OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs | 62 ++++++++++++++++++++++++++- 1 file changed, 60 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs') diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs index 6e28bfa..2306309 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs @@ -22,7 +22,8 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * - * Revised March 5th 2010 by Kitto Flora. ODEDynamics.cs + * Revised March 5th 2010 by Kitto Flora. ODEDynamics.cs + * Ubit 2012 * rolled into ODEPrim.cs */ @@ -38,7 +39,6 @@ using Ode.NET; using OpenSim.Framework; using OpenSim.Region.Physics.Manager; - namespace OpenSim.Region.Physics.OdePlugin { /// @@ -254,6 +254,61 @@ namespace OpenSim.Region.Physics.OdePlugin private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor. SerialControl m_taintserial = null; + object m_taintvehicledata = null; + + public void DoSetVehicle() + { + VehicleData vd = (VehicleData)m_taintvehicledata; + + m_type = vd.m_type; + m_flags = vd.m_flags; + + // Linear properties + m_linearMotorDirection = vd.m_linearMotorDirection; + m_linearFrictionTimescale = vd.m_linearFrictionTimescale; + m_linearMotorDecayTimescale = vd.m_linearMotorDecayTimescale; + m_linearMotorTimescale = vd.m_linearMotorTimescale; +// m_linearMotorOffset = vd.m_linearMotorOffset; + + //Angular properties + m_angularMotorDirection = vd.m_angularMotorDirection; + m_angularMotorTimescale = vd.m_angularMotorTimescale; + m_angularMotorDecayTimescale = vd.m_angularMotorDecayTimescale; + m_angularFrictionTimescale = vd.m_angularFrictionTimescale; + + //Deflection properties +// m_angularDeflectionEfficiency = vd.m_angularDeflectionEfficiency; +// m_angularDeflectionTimescale = vd.m_angularDeflectionTimescale; +// m_linearDeflectionEfficiency = vd.m_linearDeflectionEfficiency; +// m_linearDeflectionTimescale = vd.m_linearDeflectionTimescale; + + //Banking properties +// m_bankingEfficiency = vd.m_bankingEfficiency; +// m_bankingMix = vd.m_bankingMix; +// m_bankingTimescale = vd.m_bankingTimescale; + + //Hover and Buoyancy properties + m_VhoverHeight = vd.m_VhoverHeight; +// m_VhoverEfficiency = vd.m_VhoverEfficiency; + m_VhoverTimescale = vd.m_VhoverTimescale; + m_VehicleBuoyancy = vd.m_VehicleBuoyancy; + + //Attractor properties + m_verticalAttractionEfficiency = vd.m_verticalAttractionEfficiency; + m_verticalAttractionTimescale = vd.m_verticalAttractionTimescale; + + // Axis +// m_referenceFrame = vd.m_referenceFrame; + + + m_taintvehicledata = null; + } + + public override void SetVehicle(object vdata) + { + m_taintvehicledata = vdata; + _parent_scene.AddPhysicsActorTaint(this); + } public override byte[] Serialize(bool PhysIsRunning) { @@ -1843,6 +1898,9 @@ namespace OpenSim.Region.Physics.OdePlugin if (m_taintCollidesWater != m_collidesWater) changefloatonwater(timestep); + if (m_taintvehicledata != null) + DoSetVehicle(); + if (m_taintserial != null) DoSerialize(m_taintserial); -- cgit v1.1