From e9e72fe9079ab011dc43199496fb9a9dc7ea5b3a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 9 Nov 2007 21:01:55 +0000 Subject: * Added an internal throttle on ODE physics updates * Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. --- OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/Physics/BulletXPlugin') diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index 2e6e40f..c733adb 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs @@ -742,6 +742,11 @@ namespace OpenSim.Region.Physics.BulletXPlugin get { return flying; } set { flying = value; } } + public override bool ThrottleUpdates + { + get { return false; } + set { return; } + } public override bool IsColliding { get { return iscolliding; } -- cgit v1.1