From fdb57b28b164f239de0f976b967b79dc2ca5f6ae Mon Sep 17 00:00:00 2001 From: dan miller Date: Mon, 5 Nov 2007 12:25:53 +0000 Subject: prim cuts in ODE Much thanks to Gerhard! Merged with Darok's recent changes re: physical prims --- OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs') diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index 5b8b0e8..0a868ea 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs @@ -686,6 +686,15 @@ namespace OpenSim.Region.Physics.BulletXPlugin get { return _size; } set { lock (BulletXScene.BulletXLock) { _size = value; } } } + + public override PrimitiveBaseShape Shape + { + set + { + return; + } + } + public override PhysicsVector Acceleration { get { return _acceleration; } -- cgit v1.1