From 2a3bdde0fa78c5a59c530e6d974dfd6709aa1519 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 23 Apr 2008 15:32:19 +0000 Subject: * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) * Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results. * Three axis works well enough to play with it anyway. More work is needed here. * Fixed an incorrectly named method in ODE.NET --- OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs') diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index 1ad1201..40de537 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs @@ -809,6 +809,12 @@ namespace OpenSim.Region.Physics.BulletXPlugin { } + + public override void LockAngularMotion(PhysicsVector axis) + { + + } + public override float Mass { get { return ActorMass; } -- cgit v1.1