From 8dd5813889b17cc213d20491b41dbf8142b3ccb9 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Tue, 20 Nov 2012 11:33:42 -0800 Subject: BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually having mesh avatars. --- OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index 75e7f99..407d6d7 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs @@ -181,7 +181,7 @@ public struct ConvexHull public enum PhysicsShapeType { SHAPE_UNKNOWN = 0, - SHAPE_AVATAR = 1, + SHAPE_CAPSULE = 1, SHAPE_BOX = 2, SHAPE_CONE = 3, SHAPE_CYLINDER = 4, -- cgit v1.1