From 7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4 Mon Sep 17 00:00:00 2001
From: Robert Adams
Date: Thu, 6 Dec 2012 09:24:24 -0800
Subject: BulletSim: rewrite and improve vehicle angularDeflection,
 verticalAttraction, linearMotorUp and related vehicle forces. Fixed problems
 with downward vehicle position correction forces being too large. Add vehicle
 collision flag so can sense whether vehicle is on the ground.

---
 OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 1 +
 1 file changed, 1 insertion(+)

(limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs')

diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
index a5acfd1..2671995 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
@@ -360,6 +360,7 @@ public enum CollisionFlags : uint
     // Following used by BulletSim to control collisions and updates
     BS_SUBSCRIBE_COLLISION_EVENTS    = 1 << 10,
     BS_FLOATS_ON_WATER               = 1 << 11,
+    BS_VEHICLE_COLLISIONS            = 1 << 12,
     BS_NONE                          = 0,
     BS_ALL                           = 0xFFFFFFFF,
 
-- 
cgit v1.1