From 142de1d02f086c80888eb216cfd31b84ec27a79b Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Fri, 23 Mar 2012 10:59:40 -0700 Subject: BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code. --- OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index aab0994..086f0dc 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs @@ -132,6 +132,15 @@ public struct ConfigurationParameters public float avatarRestitution; public float avatarCapsuleRadius; public float avatarCapsuleHeight; + public float avatarContactProcessingThreshold; + + public float maxPersistantManifoldPoolSize; + public float shouldDisableContactPoolDynamicAllocation; + public float shouldForceUpdateAllAabbs; + public float shouldRandomizeSolverOrder; + public float shouldSplitSimulationIslands; + public float shouldEnableFrictionCaching; + public float numberOfSolverIterations; public const float numericTrue = 1f; public const float numericFalse = 0f; -- cgit v1.1