From 3b2caa63b0ba890555990a88821ee37daa2607b4 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 22 Nov 2012 14:45:41 +0000 Subject: Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it conflicts with PhysicsShape type defined in later libOMV --- OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs index 8fc36d1..3ca756c 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs @@ -97,7 +97,7 @@ public sealed class BSTerrainHeightmap : BSTerrainPhys // Create the terrain shape from the mapInfo m_mapInfo.terrainShape = new BulletShape(BulletSimAPI.CreateTerrainShape2(m_mapInfo.Ptr), - PhysicsShapeType.SHAPE_TERRAIN); + BSPhysicsShapeType.SHAPE_TERRAIN); // The terrain object initial position is at the center of the object Vector3 centerPos; -- cgit v1.1