From 96dce3e16c3c0b861e42e6331f693b6b00a14392 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 29 Aug 2011 10:00:58 -0700 Subject: Use GetMeshKey from PrimitiveBaseShape. --- OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index e91455a..7704002 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -73,13 +73,13 @@ public class BSScene : PhysicsScene, IPhysicsParameters private bool m_initialized = false; public IMesher mesher; - private int m_meshLOD; - public int MeshLOD + private float m_meshLOD; + public float MeshLOD { get { return m_meshLOD; } } - private int m_sculptLOD; - public int SculptLOD + private float m_sculptLOD; + public float SculptLOD { get { return m_sculptLOD; } } @@ -189,8 +189,8 @@ public class BSScene : PhysicsScene, IPhysicsParameters _meshSculptedPrim = true; // mesh sculpted prims _forceSimplePrimMeshing = false; // use complex meshing if called for - m_meshLOD = 8; - m_sculptLOD = 32; + m_meshLOD = 8f; + m_sculptLOD = 32f; m_maxSubSteps = 10; m_fixedTimeStep = 1f / 60f; @@ -231,8 +231,8 @@ public class BSScene : PhysicsScene, IPhysicsParameters _meshSculptedPrim = pConfig.GetBoolean("MeshSculptedPrim", _meshSculptedPrim); _forceSimplePrimMeshing = pConfig.GetBoolean("ForceSimplePrimMeshing", _forceSimplePrimMeshing); - m_meshLOD = pConfig.GetInt("MeshLevelOfDetail", m_meshLOD); - m_sculptLOD = pConfig.GetInt("SculptLevelOfDetail", m_sculptLOD); + m_meshLOD = pConfig.GetFloat("MeshLevelOfDetail", m_meshLOD); + m_sculptLOD = pConfig.GetFloat("SculptLevelOfDetail", m_sculptLOD); m_maxSubSteps = pConfig.GetInt("MaxSubSteps", m_maxSubSteps); m_fixedTimeStep = pConfig.GetFloat("FixedTimeStep", m_fixedTimeStep); -- cgit v1.1