From 894bb4893b8bb269f8561737e4603a9b31183f2c Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sat, 3 Nov 2012 18:26:00 -0700 Subject: BulletSim: search the mesh and hull lists to find shapes if type is not known. This makes sure the correct accounting is done for the particular shape. --- OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index de35359..c2e0ef1 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -1472,7 +1472,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters public void DetailLog(string msg, params Object[] args) { PhysicsLogging.Write(msg, args); - // Add the Flush() if debugging crashes to get all the messages written out. + // Add the Flush() if debugging crashes. Gets all the messages written out. PhysicsLogging.Flush(); } // Used to fill in the LocalID when there isn't one. It's the correct number of characters. -- cgit v1.1