From 1f6aaad0b587f1589afd7a7ca6feb8d2bbba8641 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Thu, 27 Dec 2012 22:04:12 -0800 Subject: BulletSim: correct collision mask definition for linkset children. Remove unused code. Add comments and TODOs. --- OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 8edcd20..4133107 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -269,6 +269,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters BSParam.SetParameterConfigurationValues(this, pConfig); // Very detailed logging for physics debugging + // TODO: the boolean values can be moved to the normal parameter processing. m_physicsLoggingEnabled = pConfig.GetBoolean("PhysicsLoggingEnabled", false); m_physicsLoggingDir = pConfig.GetString("PhysicsLoggingDir", "."); m_physicsLoggingPrefix = pConfig.GetString("PhysicsLoggingPrefix", "physics-%REGIONNAME%-"); -- cgit v1.1