From 7b65985047bdf0789fe3eccf8f515279f362abf1 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Thu, 27 Sep 2012 09:31:33 -0700 Subject: BulletSim: remove the trailing spaces from lines to make git happier --- OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs index 0f027b8..20f5180 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs @@ -33,7 +33,7 @@ using OpenMetaverse; namespace OpenSim.Region.Physics.BulletSPlugin { /// - /// Entry for a port of Bullet (http://bulletphysics.org/) to OpenSim. + /// Entry for a port of Bullet (http://bulletphysics.org/) to OpenSim. /// This module interfaces to an unmanaged C++ library which makes the /// actual calls into the Bullet physics engine. /// The unmanaged library is found in opensim-libs::trunk/unmanaged/BulletSim/. @@ -62,7 +62,7 @@ public class BSPlugin : IPhysicsPlugin if (Util.IsWindows()) Util.LoadArchSpecificWindowsDll("BulletSim.dll"); // If not Windows, loading is performed by the - // Mono loader as specified in + // Mono loader as specified in // "bin/Physics/OpenSim.Region.Physics.BulletSPlugin.dll.config". _mScene = new BSScene(sceneIdentifier); -- cgit v1.1