From e57c0e6731bff376186ecba2530e76b697ab5887 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Thu, 27 Dec 2012 13:13:35 -0800 Subject: BulletSim: fix buoyancy so it's properly set by a script when an object is selected. Update TODO list. --- OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs b/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs index 9e1a9ba..817a5f7 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs @@ -241,8 +241,8 @@ public class BSVMotor : BSMotor public override string ToString() { - return String.Format("<{0},curr={1},targ={2},decayTS={3},frictTS={4}>", - UseName, CurrentValue, TargetValue, TargetValueDecayTimeScale, FrictionTimescale); + return String.Format("<{0},curr={1},targ={2},lastErr={3},decayTS={4},frictTS={5}>", + UseName, CurrentValue, TargetValue, LastError, TargetValueDecayTimeScale, FrictionTimescale); } } -- cgit v1.1