From 3b2caa63b0ba890555990a88821ee37daa2607b4 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 22 Nov 2012 14:45:41 +0000 Subject: Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it conflicts with PhysicsShape type defined in later libOMV --- OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index e2aa41e..4c195e1 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs @@ -208,9 +208,9 @@ public sealed class BSCharacter : BSPhysObject set { BaseShape = value; } } // I want the physics engine to make an avatar capsule - public override PhysicsShapeType PreferredPhysicalShape + public override BSPhysicsShapeType PreferredPhysicalShape { - get {return PhysicsShapeType.SHAPE_CAPSULE; } + get {return BSPhysicsShapeType.SHAPE_CAPSULE; } } public override bool Grabbed { -- cgit v1.1