From 0d4880d5cfe3835ab0d0b67427b60b5aedc3c50e Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Tue, 7 Apr 2009 03:33:28 +0000 Subject: * This fixes BulletDotNET so it can now be used on linux. --- OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs') diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs index 15c6798..b04c96e 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs @@ -118,12 +118,14 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin { mesher = meshmerizer; m_config = config; + /* if (Environment.OSVersion.Platform == PlatformID.Unix) { m_log.Fatal("[BulletDotNET]: This configuration is not supported on *nix currently"); Thread.Sleep(5000); Environment.Exit(0); } + */ m_broadphase = new btAxisSweep3(worldAabbMin, worldAabbMax, 16000); m_collisionConfiguration = new btDefaultCollisionConfiguration(); m_solver = new btSequentialImpulseConstraintSolver(); -- cgit v1.1