From 85bdec5e0d30224f66851fe4183eb03e15828fbf Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Mon, 16 Jul 2007 20:10:54 +0000 Subject: * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp --- .../BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 31 ---------------------- 1 file changed, 31 deletions(-) (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin') diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index ec406f1..81e2ea3 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs @@ -36,8 +36,6 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin /// public class BasicPhysicsPlugin : IPhysicsPlugin { - private BasicScene _mScene; - public BasicPhysicsPlugin() { @@ -145,35 +143,6 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin actor.Position.X = 256; } } - //} - - - - // This code needs sorting out - border crossings etc -/* if(actor.Position.X<0) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.X = 0; - actor.Velocity.X = 0; - } - if(actor.Position.Y < 0) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.Y = 0; - actor.Velocity.Y = 0; - } - if(actor.Position.X > 255) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.X = 255; - actor.Velocity.X = 0; - } - if(actor.Position.Y > 255) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.Y = 255; - actor.Velocity.X = 0; - }*/ } } -- cgit v1.1