From 33d6222e8dc40331e98c3549a040d3d206eed338 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 31 Oct 2007 04:18:34 +0000 Subject: Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins. --- OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin') diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index b412818..c516044 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs @@ -177,6 +177,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin private PhysicsVector _velocity; private PhysicsVector _acceleration; private bool flying; + private bool iscolliding; public BasicActor() { @@ -191,6 +192,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin set { flying = value; } } + public override bool IsColliding + { + get { return iscolliding; } + set { iscolliding = value; } + } + public override PhysicsVector Position { get { return _position; } @@ -239,4 +246,4 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin { } } -} \ No newline at end of file +} -- cgit v1.1