From 8ad6f575ebc23f0c7b282b9ec2543bce26287e54 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 14 Dec 2008 14:30:28 +0000 Subject: * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method. * NBody will need to be updated, this is an API change. Torque property and AddAngularForce --- .../Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs') diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 9954798..013c9cf 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs @@ -381,6 +381,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin set { _velocity = value; } } + public override PhysicsVector Torque + { + get { return PhysicsVector.Zero; } + set { return; } + } + public override float CollisionScore { get { return 0f; } @@ -426,6 +432,10 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin { } + public override void AddAngularForce(PhysicsVector force, bool pushforce) + { + } + public override void SetMomentum(PhysicsVector momentum) { } -- cgit v1.1