From 042c9ed4d82e4389ec929f5438e82defad251235 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 25 May 2008 11:22:05 +0000 Subject: * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. --- OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs') diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index d7c4013..ee30e54 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs @@ -198,6 +198,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin public override void DeleteTerrain() { } + public override Dictionary GetTopColliders() + { + Dictionary returncolliders = new Dictionary(); + return returncolliders; + } } public class BasicActor : PhysicsActor @@ -348,6 +353,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin public override float CollisionScore { get { return 0f; } + set { } } public override Quaternion Orientation -- cgit v1.1