From eca89c6e61126da9bf526e97cf06ee738f0460be Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 7 Jun 2017 18:15:15 +0100 Subject: remove some more dead scene options --- .../World/SceneCommands/SceneCommandsModule.cs | 78 ---------------------- 1 file changed, 78 deletions(-) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index 45edbda..7e3bd7f 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs @@ -96,17 +96,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments "List current scene options.", "active - if false then main scene update and maintenance loops are suspended.\n" + "animations - if true then extra animations debug information is logged.\n" - + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" - + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" - + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" - + "root-upd-per - if greater than 1, terse updates are only sent to root agents other than the originator on every n updates.\n" - + "child-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" + "collisions - if false then collisions with other objects are turned off.\n" + "pbackup - if false then periodic scene backup is turned off.\n" + "physics - if false then all physics objects are non-physical.\n" + "scripting - if false then no scripting operations happen.\n" + "teleport - if true then some extra teleport debug information is logged.\n" - + "update-on-timer - If true then the scene is updated via a timer. If false then a thread with sleep is used.\n" + "updates - if true then any frame which exceeds double the maximum desired frame time is logged.", HandleDebugSceneGetCommand); @@ -116,17 +110,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments "Turn on scene debugging options.", "active - if false then main scene update and maintenance loops are suspended.\n" + "animations - if true then extra animations debug information is logged.\n" - + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" - + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" - + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" - + "root-upd-per - if greater than 1, terse updates are only sent to root agents other than the originator on every n updates.\n" - + "child-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" + "collisions - if false then collisions with other objects are turned off.\n" + "pbackup - if false then periodic scene backup is turned off.\n" + "physics - if false then all physics objects are non-physical.\n" + "scripting - if false then no scripting operations happen.\n" + "teleport - if true then some extra teleport debug information is logged.\n" - + "update-on-timer - If true then the scene is updated via a timer. If false then a thread with sleep is used.\n" + "updates - if true then any frame which exceeds double the maximum desired frame time is logged.", HandleDebugSceneSetCommand); } @@ -151,16 +139,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments ConsoleDisplayList cdl = new ConsoleDisplayList(); cdl.AddRow("active", m_scene.Active); cdl.AddRow("animations", m_scene.DebugAnimations); - cdl.AddRow("client-pos-upd", m_scene.RootPositionUpdateTolerance); - cdl.AddRow("client-rot-upd", m_scene.RootRotationUpdateTolerance); - cdl.AddRow("client-vel-upd", m_scene.RootVelocityUpdateTolerance); - cdl.AddRow("root-upd-per", m_scene.RootTerseUpdatePeriod); - cdl.AddRow("child-upd-per", m_scene.ChildTerseUpdatePeriod); cdl.AddRow("pbackup", m_scene.PeriodicBackup); cdl.AddRow("physics", m_scene.PhysicsEnabled); cdl.AddRow("scripting", m_scene.ScriptsEnabled); cdl.AddRow("teleport", m_scene.DebugTeleporting); -// cdl.AddRow("update-on-timer", m_scene.UpdateOnTimer); cdl.AddRow("updates", m_scene.DebugUpdates); MainConsole.Instance.OutputFormat("Scene {0} options:", m_scene.Name); @@ -204,51 +186,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments m_scene.DebugAnimations = active; } - if (options.ContainsKey("client-pos-upd")) - { - float newValue; - - // FIXME: This can only come from the console at the moment but might not always be true. - if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-pos-upd"], out newValue)) - m_scene.RootPositionUpdateTolerance = newValue; - } - - if (options.ContainsKey("client-rot-upd")) - { - float newValue; - - // FIXME: This can only come from the console at the moment but might not always be true. - if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-rot-upd"], out newValue)) - m_scene.RootRotationUpdateTolerance = newValue; - } - - if (options.ContainsKey("client-vel-upd")) - { - float newValue; - - // FIXME: This can only come from the console at the moment but might not always be true. - if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-vel-upd"], out newValue)) - m_scene.RootVelocityUpdateTolerance = newValue; - } - - if (options.ContainsKey("root-upd-per")) - { - int newValue; - - // FIXME: This can only come from the console at the moment but might not always be true. - if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, options["root-upd-per"], out newValue)) - m_scene.RootTerseUpdatePeriod = newValue; - } - - if (options.ContainsKey("child-upd-per")) - { - int newValue; - - // FIXME: This can only come from the console at the moment but might not always be true. - if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, options["child-upd-per"], out newValue)) - m_scene.ChildTerseUpdatePeriod = newValue; - } - if (options.ContainsKey("pbackup")) { bool active; @@ -284,21 +221,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments m_scene.DebugTeleporting = enableTeleportDebugging; } - if (options.ContainsKey("update-on-timer")) - { - bool enableUpdateOnTimer; - if (bool.TryParse(options["update-on-timer"], out enableUpdateOnTimer)) - { -// m_scene.UpdateOnTimer = enableUpdateOnTimer; - m_scene.Active = false; - - while (m_scene.IsRunning) - Thread.Sleep(20); - - m_scene.Active = true; - } - } - if (options.ContainsKey("updates")) { bool enableUpdateDebugging; -- cgit v1.1