From e83b00a3dfc5410f5ca6bd2eed3d8565ebbffecf Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 21 Aug 2009 08:51:43 +1000 Subject: * Implements a bunch of stuff in NPCModule --- .../Region/OptionalModules/World/NPC/NPCModule.cs | 64 +++++++++++++++++++--- 1 file changed, 56 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 8c9717c..a3cefc9 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs @@ -25,26 +25,74 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ +using System.Collections.Generic; using OpenMetaverse; using Nini.Config; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; +using OpenSim.Framework; namespace OpenSim.Region.OptionalModules.World.NPC { - public class NPCModule : IRegionModule + public interface INPCModule + { + UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom); + void Autopilot(UUID agentID, Scene scene, Vector3 pos); + void Say(UUID agentID, Scene scene, string text); + void DeleteNPC(UUID agentID, Scene scene); + } + + public class NPCModule : IRegionModule, INPCModule { // private const bool m_enabled = false; + private Dictionary m_avatars = new Dictionary(); + + public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) + { + NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene); + scene.AddNewClient(npcAvatar); + + ScenePresence sp; + if(scene.TryGetAvatar(npcAvatar.AgentId, out sp)) + { + AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(cloneAppearanceFrom); + + List wearbyte = new List(); + for (int i = 0; i < x.VisualParams.Length; i++) + { + wearbyte.Add(x.VisualParams[i]); + } + + sp.SetAppearance(x.Texture.GetBytes(), wearbyte); + } + + m_avatars.Add(npcAvatar.AgentId, npcAvatar); + + return npcAvatar.AgentId; + } + + public void Autopilot(UUID agentID, Scene scene, Vector3 pos) + { + ScenePresence sp; + scene.TryGetAvatar(agentID, out sp); + sp.DoAutoPilot(0,pos,m_avatars[agentID]); + } + + public void Say(UUID agentID, Scene scene, string text) + { + m_avatars[agentID].Say(text); + } + + public void DeleteNPC(UUID agentID, Scene scene) + { + scene.RemoveClient(agentID); + } + + public void Initialise(Scene scene, IConfigSource source) { - // if (m_enabled) - // { - // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new Vector3(128, 128, 40), scene); - // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new Vector3(136, 128, 40), scene); - // scene.AddNewClient(testAvatar); - // scene.AddNewClient(testAvatar2); - // } + scene.RegisterModuleInterface(this); } public void PostInitialise() -- cgit v1.1