From cba54090c759d1b21701179493f8399eb1b7a60f Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 9 Aug 2011 23:25:52 +0100 Subject: When an NPC appearance is loaded, rez the attachments too --- OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 88867f2..068eec8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs @@ -159,6 +159,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); sp.Appearance = npcAppearance; + sp.RezAttachments(); IAvatarFactory module = scene.RequestModuleInterface(); module.SendAppearance(sp.UUID); -- cgit v1.1