From b98613091cd6dc2f914fb5ab38ca33cdff21fc24 Mon Sep 17 00:00:00 2001 From: Dan Lake Date: Thu, 27 Oct 2011 00:42:21 -0700 Subject: Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. --- OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs index 0d6313a..e22618d 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs @@ -373,13 +373,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge scene.GetRootAgentCount(), scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, DateTime.UtcNow.ToString("s"))); - scene.ForEachScenePresence(delegate(ScenePresence sp) + scene.ForEachRootScenePresence(delegate(ScenePresence sp) { - if (!sp.IsChildAgent) - { list.Append(String.Format(" \n", sp.Name, sp.UUID)); list.Append(""); - } }); string payload = list.ToString(); -- cgit v1.1