From 8031f8ec09df4f654c86a9c7bc498664f7b9d9dc Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 26 Aug 2010 00:08:53 +0100 Subject: Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking --- .../ContentManagementSystem/CMEntityCollection.cs | 19 ++- .../ContentManagementSystem/CMModel.cs | 35 +++-- .../ContentManagementSystem/CMView.cs | 9 +- .../ContentManagementEntity.cs | 173 +++++++++++---------- .../ContentManagementSystem/MetaEntity.cs | 38 +++-- .../Scripting/Minimodule/SOPObject.cs | 19 ++- 6 files changed, 170 insertions(+), 123 deletions(-) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs index 56656fc..de1e01c 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs @@ -121,16 +121,19 @@ namespace OpenSim.Region.OptionalModules.ContentManagement continue; temp = (SceneObjectGroup) currObj; - if (m_CMEntityHash.ContainsKey(temp.UUID)) + lock (temp.Children) { - foreach (SceneObjectPart part in temp.Children.Values) - if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID)) + if (m_CMEntityHash.ContainsKey(temp.UUID)) + { + foreach (SceneObjectPart part in temp.Children.Values) + if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID)) + missingList.Add(part); + } + else //Entire group is missing from revision. (and is a new part in region) + { + foreach (SceneObjectPart part in temp.Children.Values) missingList.Add(part); - } - else //Entire group is missing from revision. (and is a new part in region) - { - foreach (SceneObjectPart part in temp.Children.Values) - missingList.Add(part); + } } } return missingList; diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs index 0dc78c0..e5fcb54 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -167,9 +167,12 @@ namespace OpenSim.Region.OptionalModules.ContentManagement public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group) { // Deal with new parts not revisioned that have been deleted. - foreach (SceneObjectPart part in group.Children.Values) - if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) - m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(part.UUID); + lock (group.Children) + { + foreach (SceneObjectPart part in group.Children.Values) + if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) + m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(part.UUID); + } } /// @@ -207,8 +210,13 @@ namespace OpenSim.Region.OptionalModules.ContentManagement { temp = SceneObjectSerializer.FromXml2Format(xml); temp.SetScene(scene); - foreach (SceneObjectPart part in temp.Children.Values) - part.RegionHandle = scene.RegionInfo.RegionHandle; + + lock (temp.Children) + { + foreach (SceneObjectPart part in temp.Children.Values) + part.RegionHandle = scene.RegionInfo.RegionHandle; + } + ReplacementList.Add(temp.UUID, (EntityBase)temp); } catch (Exception e) @@ -338,15 +346,20 @@ namespace OpenSim.Region.OptionalModules.ContentManagement System.Collections.ArrayList auraList = new System.Collections.ArrayList(); if (group == null) return null; - foreach (SceneObjectPart part in group.Children.Values) + + lock (group.Children) { - if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) + foreach (SceneObjectPart part in group.Children.Values) { - ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).SetAura(new Vector3(0,254,0), part.Scale); - ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).RootPart.GroupPosition = part.GetWorldPosition(); - auraList.Add((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]); + if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) + { + ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).SetAura(new Vector3(0,254,0), part.Scale); + ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).RootPart.GroupPosition = part.GetWorldPosition(); + auraList.Add((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]); + } } } + return auraList; } diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMView.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMView.cs index 46fbd39..f75f40a 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMView.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMView.cs @@ -186,9 +186,12 @@ namespace OpenSim.Region.OptionalModules.ContentManagement ((ContentManagementEntity)m_model.MetaEntityCollection.Entities[group.UUID]).SendFullDiffUpdateToAll(); // Deal with new parts not revisioned that have been deleted. - foreach (SceneObjectPart part in group.Children.Values) - if (m_model.MetaEntityCollection.Auras.ContainsKey(part.UUID)) - ((AuraMetaEntity)m_model.MetaEntityCollection.Auras[part.UUID]).HideFromAll(); + lock (group.Children) + { + foreach (SceneObjectPart part in group.Children.Values) + if (m_model.MetaEntityCollection.Auras.ContainsKey(part.UUID)) + ((AuraMetaEntity)m_model.MetaEntityCollection.Auras[part.UUID]).HideFromAll(); + } } public void SendMetaEntitiesToNewClient(IClientAPI client) diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs index ada6701..2730eee 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -132,30 +132,33 @@ namespace OpenSim.Region.OptionalModules.ContentManagement // if group is not contained in scene's list if (!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID)) { - foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values) + lock (m_UnchangedEntity.Children) { - // if scene list no longer contains this part, display translucent part and mark with red aura - if (!ContainsKey(sceneEntityList, part.UUID)) + foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values) { - // if already displaying a red aura over part, make sure its red - if (m_AuraEntities.ContainsKey(part.UUID)) - { - m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale); - } - else + // if scene list no longer contains this part, display translucent part and mark with red aura + if (!ContainsKey(sceneEntityList, part.UUID)) { - AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, - part.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - new Vector3(254,0,0), - part.Scale - ); - m_AuraEntities.Add(part.UUID, auraGroup); + // if already displaying a red aura over part, make sure its red + if (m_AuraEntities.ContainsKey(part.UUID)) + { + m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale); + } + else + { + AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, + part.GetWorldPosition(), + MetaEntity.TRANSLUCENT, + new Vector3(254,0,0), + part.Scale + ); + m_AuraEntities.Add(part.UUID, auraGroup); + } + SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum); + SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT); } - SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum); - SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT); + // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id } - // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id } // a deleted part has no where to point a beam particle system, @@ -180,8 +183,10 @@ namespace OpenSim.Region.OptionalModules.ContentManagement /// public bool HasChildPrim(UUID uuid) { - if (m_UnchangedEntity.Children.ContainsKey(uuid)) - return true; + lock (m_UnchangedEntity.Children) + if (m_UnchangedEntity.Children.ContainsKey(uuid)) + return true; + return false; } @@ -190,9 +195,13 @@ namespace OpenSim.Region.OptionalModules.ContentManagement /// public bool HasChildPrim(uint localID) { - foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values) - if (part.LocalId == localID) - return true; + lock (m_UnchangedEntity.Children) + { + foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values) + if (part.LocalId == localID) + return true; + } + return false; } @@ -228,37 +237,72 @@ namespace OpenSim.Region.OptionalModules.ContentManagement // Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user // had originally saved. // m_Entity will NOT necessarily be the same entity as the user had saved. - foreach (SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values) + lock (m_UnchangedEntity.Children) { - //This is the part that we use to show changes. - metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum); - if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID)) + foreach (SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values) { - sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID]; - differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart); - if (differences != Diff.NONE) - metaEntityPart.Text = "CHANGE: " + differences.ToString(); - if (differences != 0) + //This is the part that we use to show changes. + metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum); + if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID)) { - // Root Part that has been modified - if ((differences&Diff.POSITION) > 0) + sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID]; + differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart); + if (differences != Diff.NONE) + metaEntityPart.Text = "CHANGE: " + differences.ToString(); + if (differences != 0) + { + // Root Part that has been modified + if ((differences&Diff.POSITION) > 0) + { + // If the position of any part has changed, make sure the RootPart of the + // meta entity is pointing with a beam particle system + if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) + { + m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); + m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); + } + BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, + m_UnchangedEntity.RootPart.GetWorldPosition(), + MetaEntity.TRANSLUCENT, + sceneEntityPart, + new Vector3(0,0,254) + ); + m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); + } + + if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) + { + m_AuraEntities[UnchangedPart.UUID].HideFromAll(); + m_AuraEntities.Remove(UnchangedPart.UUID); + } + AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, + UnchangedPart.GetWorldPosition(), + MetaEntity.TRANSLUCENT, + new Vector3(0,0,254), + UnchangedPart.Scale + ); + m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); + SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); + + DiffersFromSceneGroup = true; + } + else // no differences between scene part and meta part { - // If the position of any part has changed, make sure the RootPart of the - // meta entity is pointing with a beam particle system if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) { m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); } - BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, - m_UnchangedEntity.RootPart.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - sceneEntityPart, - new Vector3(0,0,254) - ); - m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); + if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) + { + m_AuraEntities[UnchangedPart.UUID].HideFromAll(); + m_AuraEntities.Remove(UnchangedPart.UUID); + } + SetPartTransparency(metaEntityPart, MetaEntity.NONE); } - + } + else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted. + { if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) { m_AuraEntities[UnchangedPart.UUID].HideFromAll(); @@ -267,48 +311,17 @@ namespace OpenSim.Region.OptionalModules.ContentManagement AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, UnchangedPart.GetWorldPosition(), MetaEntity.TRANSLUCENT, - new Vector3(0,0,254), + new Vector3(254,0,0), UnchangedPart.Scale ); m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); - + DiffersFromSceneGroup = true; } - else // no differences between scene part and meta part - { - if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) - { - m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); - m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); - } - if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) - { - m_AuraEntities[UnchangedPart.UUID].HideFromAll(); - m_AuraEntities.Remove(UnchangedPart.UUID); - } - SetPartTransparency(metaEntityPart, MetaEntity.NONE); - } - } - else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted. - { - if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) - { - m_AuraEntities[UnchangedPart.UUID].HideFromAll(); - m_AuraEntities.Remove(UnchangedPart.UUID); - } - AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, - UnchangedPart.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - new Vector3(254,0,0), - UnchangedPart.Scale - ); - m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); - SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); - - DiffersFromSceneGroup = true; } } + return changed; } diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index 841ee00..796f437 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs @@ -150,15 +150,19 @@ namespace OpenSim.Region.OptionalModules.ContentManagement { //make new uuids Dictionary parts = new Dictionary(); - foreach (SceneObjectPart part in m_Entity.Children.Values) + + lock (m_Entity.Children) { - part.ResetIDs(part.LinkNum); - parts.Add(part.UUID, part); + foreach (SceneObjectPart part in m_Entity.Children.Values) + { + part.ResetIDs(part.LinkNum); + parts.Add(part.UUID, part); + } + + //finalize + m_Entity.RootPart.PhysActor = null; + m_Entity.Children = parts; } - - //finalize - m_Entity.RootPart.PhysActor = null; - m_Entity.Children = parts; } #endregion Protected Methods @@ -173,8 +177,11 @@ namespace OpenSim.Region.OptionalModules.ContentManagement //This deletes the group without removing from any databases. //This is important because we are not IN any database. //m_Entity.FakeDeleteGroup(); - foreach (SceneObjectPart part in m_Entity.Children.Values) - client.SendKillObject(m_Entity.RegionHandle, part.LocalId); + lock (m_Entity.Children) + { + foreach (SceneObjectPart part in m_Entity.Children.Values) + client.SendKillObject(m_Entity.RegionHandle, part.LocalId); + } } /// @@ -182,12 +189,15 @@ namespace OpenSim.Region.OptionalModules.ContentManagement /// public virtual void HideFromAll() { - foreach (SceneObjectPart part in m_Entity.Children.Values) + lock (m_Entity.Children) { - m_Entity.Scene.ForEachClient( - delegate(IClientAPI controller) - { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } - ); + foreach (SceneObjectPart part in m_Entity.Children.Values) + { + m_Entity.Scene.ForEachClient( + delegate(IClientAPI controller) + { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } + ); + } } } diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 96cccb7..34171b0 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -185,14 +185,19 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule get { SceneObjectPart my = GetSOP(); - int total = my.ParentGroup.Children.Count; - - IObject[] rets = new IObject[total]; - - int i = 0; - foreach (KeyValuePair pair in my.ParentGroup.Children) + IObject[] rets = null; + + lock (my.ParentGroup.Children) { - rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId, m_security); + int total = my.ParentGroup.Children.Count; + + rets = new IObject[total]; + + int i = 0; + foreach (KeyValuePair pair in my.ParentGroup.Children) + { + rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId, m_security); + } } return rets; -- cgit v1.1