From bda1a4be4567181df6c18ce6e059ca8982bc5fa1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 6 Aug 2011 00:26:37 +0100 Subject: rename test SceneSetupHelpers -> SceneHelpers for consistency --- .../Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/OptionalModules/World') diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index c9dddba..c0053c9 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs @@ -57,9 +57,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests config.Configs["NPC"].Set("Enabled", "true"); AvatarFactoryModule afm = new AvatarFactoryModule(); - TestScene scene = SceneSetupHelpers.SetupScene(); - SceneSetupHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); - TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); + TestScene scene = SceneHelpers.SetupScene(); + SceneHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); + TestClient originalClient = SceneHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); // 8 is the index of the first baked texture in AvatarAppearance @@ -94,9 +94,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests config.AddConfig("NPC"); config.Configs["NPC"].Set("Enabled", "true"); - TestScene scene = SceneSetupHelpers.SetupScene(); - SceneSetupHelpers.SetupSceneModules(scene, config, new NPCModule()); - TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); + TestScene scene = SceneHelpers.SetupScene(); + SceneHelpers.SetupSceneModules(scene, config, new NPCModule()); + TestClient originalClient = SceneHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); Vector3 startPos = new Vector3(128, 128, 30); -- cgit v1.1