From a2f5b4ac9afeec2b8f44ba09d7236a134f187bfe Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 4 Aug 2011 00:10:53 +0100 Subject: Rename HandleMoveToPositionUpdate() to HandleMoveToTargetUpdate() for consistency. Improve method doc. --- OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules/World') diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index f9c41d7..dd94240 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs @@ -86,7 +86,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC else { Vector3 agent_control_v3 = new Vector3(); - presence.HandleMoveToPositionUpdate(ref agent_control_v3, presence.Rotation, false, true); + presence.HandleMoveToTargetUpdate(ref agent_control_v3, presence.Rotation, false, true); presence.AddNewMovement(agent_control_v3, presence.Rotation); } // -- cgit v1.1