From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Thu, 3 Nov 2016 21:44:39 +1000 Subject: Initial update to OpenSim 0.8.2.1 source code. --- .../UserStatistics/WebStatsModule.cs | 1203 ++++++++++++++++++++ 1 file changed, 1203 insertions(+) create mode 100644 OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs (limited to 'OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs') diff --git a/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs b/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs new file mode 100644 index 0000000..bcb6361 --- /dev/null +++ b/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs @@ -0,0 +1,1203 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Net; // to be used for REST-->Grid shortly +using System.Reflection; +using System.Text; +using System.Threading; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using Mono.Data.SqliteClient; +using Mono.Addins; + +using Caps = OpenSim.Framework.Capabilities.Caps; + +using OSD = OpenMetaverse.StructuredData.OSD; +using OSDMap = OpenMetaverse.StructuredData.OSDMap; + +namespace OpenSim.Region.UserStatistics +{ + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebStatsModule")] + public class WebStatsModule : ISharedRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private static SqliteConnection dbConn; + + /// + /// User statistics sessions keyed by agent ID + /// + private Dictionary m_sessions = new Dictionary(); + + private List m_scenes = new List(); + private Dictionary reports = new Dictionary(); + private Dictionary m_simstatsCounters = new Dictionary(); + private const int updateStatsMod = 6; + private int updateLogMod = 1; + private volatile int updateLogCounter = 0; + private volatile int concurrencyCounter = 0; + private bool enabled = false; + private string m_loglines = String.Empty; + private volatile int lastHit = 12000; + + #region ISharedRegionModule + + public virtual void Initialise(IConfigSource config) + { + IConfig cnfg = config.Configs["WebStats"]; + + if (cnfg != null) + enabled = cnfg.GetBoolean("enabled", false); + } + + public virtual void PostInitialise() + { + if (!enabled) + return; + + if (Util.IsWindows()) + Util.LoadArchSpecificWindowsDll("sqlite3.dll"); + + //IConfig startupConfig = config.Configs["Startup"]; + + dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); + dbConn.Open(); + CreateTables(dbConn); + + Prototype_distributor protodep = new Prototype_distributor(); + Updater_distributor updatedep = new Updater_distributor(); + ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX(); + SimStatsAJAX ajSimStats = new SimStatsAJAX(); + LogLinesAJAX ajLogLines = new LogLinesAJAX(); + Default_Report defaultReport = new Default_Report(); + Clients_report clientReport = new Clients_report(); + Sessions_Report sessionsReport = new Sessions_Report(); + + reports.Add("prototype.js", protodep); + reports.Add("updater.js", updatedep); + reports.Add("activeconnectionsajax.html", ajConnections); + reports.Add("simstatsajax.html", ajSimStats); + reports.Add("activelogajax.html", ajLogLines); + reports.Add("default.report", defaultReport); + reports.Add("clients.report", clientReport); + reports.Add("sessions.report", sessionsReport); + + reports.Add("sim.css", new Prototype_distributor("sim.css")); + reports.Add("sim.html", new Prototype_distributor("sim.html")); + reports.Add("jquery.js", new Prototype_distributor("jquery.js")); + + //// + // Add Your own Reports here (Do Not Modify Lines here Devs!) + //// + + //// + // End Own reports section + //// + + MainServer.Instance.AddHTTPHandler("/SStats/", HandleStatsRequest); + MainServer.Instance.AddHTTPHandler("/CAPS/VS/", HandleUnknownCAPSRequest); + } + + public virtual void AddRegion(Scene scene) + { + if (!enabled) + return; + + lock (m_scenes) + { + m_scenes.Add(scene); + updateLogMod = m_scenes.Count * 2; + + m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID)); + + scene.EventManager.OnRegisterCaps += OnRegisterCaps; + scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps; + scene.EventManager.OnClientClosed += OnClientClosed; + scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; + scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket; + } + } + + public void RegionLoaded(Scene scene) + { + } + + public void RemoveRegion(Scene scene) + { + if (!enabled) + return; + + lock (m_scenes) + { + m_scenes.Remove(scene); + updateLogMod = m_scenes.Count * 2; + m_simstatsCounters.Remove(scene.RegionInfo.RegionID); + } + } + + public virtual void Close() + { + if (!enabled) + return; + + dbConn.Close(); + dbConn.Dispose(); + m_sessions.Clear(); + m_scenes.Clear(); + reports.Clear(); + m_simstatsCounters.Clear(); + } + + public virtual string Name + { + get { return "ViewerStatsModule"; } + } + + public Type ReplaceableInterface + { + get { return null; } + } + + #endregion + + private void ReceiveClassicSimStatsPacket(SimStats stats) + { + if (!enabled) + return; + + try + { + // Ignore the update if there's a report running right now + // ignore the update if there hasn't been a hit in 30 seconds. + if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000) + return; + + // We will conduct this under lock so that fields such as updateLogCounter do not potentially get + // confused if a scene is removed. + // XXX: Possibly the scope of this lock could be reduced though it's not critical. + lock (m_scenes) + { + if (updateLogMod != 0 && updateLogCounter++ % updateLogMod == 0) + { + m_loglines = readLogLines(10); + + if (updateLogCounter > 10000) + updateLogCounter = 1; + } + + USimStatsData ss = m_simstatsCounters[stats.RegionUUID]; + + if ((++ss.StatsCounter % updateStatsMod) == 0) + { + ss.ConsumeSimStats(stats); + } + } + } + catch (KeyNotFoundException) + { + } + } + + private Hashtable HandleUnknownCAPSRequest(Hashtable request) + { + //string regpath = request["uri"].ToString(); + int response_code = 200; + string contenttype = "text/html"; + UpdateUserStats(ParseViewerStats(request["body"].ToString(), UUID.Zero), dbConn); + Hashtable responsedata = new Hashtable(); + + responsedata["int_response_code"] = response_code; + responsedata["content_type"] = contenttype; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = string.Empty; + return responsedata; + } + + private Hashtable HandleStatsRequest(Hashtable request) + { + lastHit = System.Environment.TickCount; + Hashtable responsedata = new Hashtable(); + string regpath = request["uri"].ToString(); + int response_code = 404; + string contenttype = "text/html"; + bool jsonFormatOutput = false; + + string strOut = string.Empty; + + // The request patch should be "/SStats/reportName" where 'reportName' + // is one of the names added to the 'reports' hashmap. + regpath = regpath.Remove(0, 8); + if (regpath.Length == 0) regpath = "default.report"; + if (reports.ContainsKey(regpath)) + { + IStatsController rep = reports[regpath]; + Hashtable repParams = new Hashtable(); + + if (request.ContainsKey("json")) + jsonFormatOutput = true; + + if (request.ContainsKey("requestvars")) + repParams["RequestVars"] = request["requestvars"]; + else + repParams["RequestVars"] = new Hashtable(); + + if (request.ContainsKey("querystringkeys")) + repParams["QueryStringKeys"] = request["querystringkeys"]; + else + repParams["QueryStringKeys"] = new string[0]; + + + repParams["DatabaseConnection"] = dbConn; + repParams["Scenes"] = m_scenes; + repParams["SimStats"] = m_simstatsCounters; + repParams["LogLines"] = m_loglines; + repParams["Reports"] = reports; + + concurrencyCounter++; + + if (jsonFormatOutput) + { + strOut = rep.RenderJson(rep.ProcessModel(repParams)); + contenttype = "text/json"; + } + else + { + strOut = rep.RenderView(rep.ProcessModel(repParams)); + } + + if (regpath.EndsWith("js")) + { + contenttype = "text/javascript"; + } + + if (regpath.EndsWith("css")) + { + contenttype = "text/css"; + } + + concurrencyCounter--; + + response_code = 200; + } + else + { + strOut = MainServer.Instance.GetHTTP404(""); + } + + responsedata["int_response_code"] = response_code; + responsedata["content_type"] = contenttype; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = strOut; + + return responsedata; + } + + private void CreateTables(SqliteConnection db) + { + using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db)) + { + createcmd.ExecuteNonQuery(); + } + } + + private void OnRegisterCaps(UUID agentID, Caps caps) + { +// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); + + string capsPath = "/CAPS/VS/" + UUID.Random(); + caps.RegisterHandler( + "ViewerStats", + new RestStreamHandler( + "POST", + capsPath, + (request, path, param, httpRequest, httpResponse) + => ViewerStatsReport(request, path, param, agentID, caps), + "ViewerStats", + agentID.ToString())); + } + + private void OnDeRegisterCaps(UUID agentID, Caps caps) + { + } + + protected virtual void AddEventHandlers() + { + lock (m_scenes) + { + updateLogMod = m_scenes.Count * 2; + foreach (Scene scene in m_scenes) + { + scene.EventManager.OnRegisterCaps += OnRegisterCaps; + scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps; + scene.EventManager.OnClientClosed += OnClientClosed; + scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; + } + } + } + + private void OnMakeRootAgent(ScenePresence agent) + { +// m_log.DebugFormat( +// "[WEB STATS MODULE]: Looking for session {0} for {1} in {2}", +// agent.ControllingClient.SessionId, agent.Name, agent.Scene.Name); + + lock (m_sessions) + { + UserSession uid; + + if (!m_sessions.ContainsKey(agent.UUID)) + { + UserSessionData usd = UserSessionUtil.newUserSessionData(); + uid = new UserSession(); + uid.name_f = agent.Firstname; + uid.name_l = agent.Lastname; + uid.session_data = usd; + + m_sessions.Add(agent.UUID, uid); + } + else + { + uid = m_sessions[agent.UUID]; + } + + uid.region_id = agent.Scene.RegionInfo.RegionID; + uid.session_id = agent.ControllingClient.SessionId; + } + } + + private void OnClientClosed(UUID agentID, Scene scene) + { + lock (m_sessions) + { + if (m_sessions.ContainsKey(agentID) && m_sessions[agentID].region_id == scene.RegionInfo.RegionID) + { + m_sessions.Remove(agentID); + } + } + } + + private string readLogLines(int amount) + { + Encoding encoding = Encoding.ASCII; + int sizeOfChar = encoding.GetByteCount("\n"); + byte[] buffer = encoding.GetBytes("\n"); + string logfile = Util.logFile(); + FileStream fs = new FileStream(logfile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); + Int64 tokenCount = 0; + Int64 endPosition = fs.Length / sizeOfChar; + + for (Int64 position = sizeOfChar; position < endPosition; position += sizeOfChar) + { + fs.Seek(-position, SeekOrigin.End); + fs.Read(buffer, 0, buffer.Length); + + if (encoding.GetString(buffer) == "\n") + { + tokenCount++; + if (tokenCount == amount) + { + byte[] returnBuffer = new byte[fs.Length - fs.Position]; + fs.Read(returnBuffer, 0, returnBuffer.Length); + fs.Close(); + fs.Dispose(); + return encoding.GetString(returnBuffer); + } + } + } + + // handle case where number of tokens in file is less than numberOfTokens + fs.Seek(0, SeekOrigin.Begin); + buffer = new byte[fs.Length]; + fs.Read(buffer, 0, buffer.Length); + fs.Close(); + fs.Dispose(); + return encoding.GetString(buffer); + } + + /// + /// Callback for a viewerstats cap + /// + /// + /// + /// + /// + /// + /// + private string ViewerStatsReport(string request, string path, string param, + UUID agentID, Caps caps) + { +// m_log.DebugFormat("[WEB STATS MODULE]: Received viewer starts report from {0}", agentID); + + UpdateUserStats(ParseViewerStats(request, agentID), dbConn); + + return String.Empty; + } + + private UserSession ParseViewerStats(string request, UUID agentID) + { + UserSession uid = new UserSession(); + UserSessionData usd; + OSD message = OSDParser.DeserializeLLSDXml(request); + OSDMap mmap; + + lock (m_sessions) + { + if (agentID != UUID.Zero) + { + if (!m_sessions.ContainsKey(agentID)) + { + m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID); + return new UserSession(); + } + + uid = m_sessions[agentID]; + +// m_log.DebugFormat("[WEB STATS MODULE]: Got session {0} for {1}", uid.session_id, agentID); + } + else + { + // parse through the beginning to locate the session + if (message.Type != OSDType.Map) + return new UserSession(); + + mmap = (OSDMap)message; + { + UUID sessionID = mmap["session_id"].AsUUID(); + + if (sessionID == UUID.Zero) + return new UserSession(); + + + // search through each session looking for the owner + foreach (UUID usersessionid in m_sessions.Keys) + { + // got it! + if (m_sessions[usersessionid].session_id == sessionID) + { + agentID = usersessionid; + uid = m_sessions[usersessionid]; + break; + } + + } + + // can't find a session + if (agentID == UUID.Zero) + { + return new UserSession(); + } + } + } + } + + usd = uid.session_data; + + if (message.Type != OSDType.Map) + return new UserSession(); + + mmap = (OSDMap)message; + { + if (mmap["agent"].Type != OSDType.Map) + return new UserSession(); + OSDMap agent_map = (OSDMap)mmap["agent"]; + usd.agent_id = agentID; + usd.name_f = uid.name_f; + usd.name_l = uid.name_l; + usd.region_id = uid.region_id; + usd.a_language = agent_map["language"].AsString(); + usd.mem_use = (float)agent_map["mem_use"].AsReal(); + usd.meters_traveled = (float)agent_map["meters_traveled"].AsReal(); + usd.regions_visited = agent_map["regions_visited"].AsInteger(); + usd.run_time = (float)agent_map["run_time"].AsReal(); + usd.start_time = (float)agent_map["start_time"].AsReal(); + usd.client_version = agent_map["version"].AsString(); + + UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(), + (float)agent_map["ping"].AsReal(), + (float)agent_map["sim_fps"].AsReal(), + (float)agent_map["fps"].AsReal()); + + if (mmap["downloads"].Type != OSDType.Map) + return new UserSession(); + OSDMap downloads_map = (OSDMap)mmap["downloads"]; + usd.d_object_kb = (float)downloads_map["object_kbytes"].AsReal(); + usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal(); + usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal(); + +// m_log.DebugFormat("[WEB STATS MODULE]: mmap[\"session_id\"] = [{0}]", mmap["session_id"].AsUUID()); + + usd.session_id = mmap["session_id"].AsUUID(); + + if (mmap["system"].Type != OSDType.Map) + return new UserSession(); + OSDMap system_map = (OSDMap)mmap["system"]; + + usd.s_cpu = system_map["cpu"].AsString(); + usd.s_gpu = system_map["gpu"].AsString(); + usd.s_os = system_map["os"].AsString(); + usd.s_ram = system_map["ram"].AsInteger(); + + if (mmap["stats"].Type != OSDType.Map) + return new UserSession(); + + OSDMap stats_map = (OSDMap)mmap["stats"]; + { + + if (stats_map["failures"].Type != OSDType.Map) + return new UserSession(); + OSDMap stats_failures = (OSDMap)stats_map["failures"]; + usd.f_dropped = stats_failures["dropped"].AsInteger(); + usd.f_failed_resends = stats_failures["failed_resends"].AsInteger(); + usd.f_invalid = stats_failures["invalid"].AsInteger(); + usd.f_resent = stats_failures["resent"].AsInteger(); + usd.f_send_packet = stats_failures["send_packet"].AsInteger(); + + if (stats_map["net"].Type != OSDType.Map) + return new UserSession(); + OSDMap stats_net = (OSDMap)stats_map["net"]; + { + if (stats_net["in"].Type != OSDType.Map) + return new UserSession(); + + OSDMap net_in = (OSDMap)stats_net["in"]; + usd.n_in_kb = (float)net_in["kbytes"].AsReal(); + usd.n_in_pk = net_in["packets"].AsInteger(); + + if (stats_net["out"].Type != OSDType.Map) + return new UserSession(); + OSDMap net_out = (OSDMap)stats_net["out"]; + + usd.n_out_kb = (float)net_out["kbytes"].AsReal(); + usd.n_out_pk = net_out["packets"].AsInteger(); + } + } + } + + uid.session_data = usd; + m_sessions[agentID] = uid; + +// m_log.DebugFormat( +// "[WEB STATS MODULE]: Parse data for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id); + + return uid; + } + + private void UpdateUserStats(UserSession uid, SqliteConnection db) + { +// m_log.DebugFormat( +// "[WEB STATS MODULE]: Updating user stats for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id); + + if (uid.session_id == UUID.Zero) + return; + + lock (db) + { + using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_INSERT, db)) + { + updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); + updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); + updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); + updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", + (int) uid.session_data.min_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", + (int) uid.session_data.max_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", + (int) uid.session_data.mode_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); + updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); + updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); + updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); + updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); + updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); + updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); + updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); + updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); + updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); + updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); + updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); + updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); + updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); + updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); + updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); + updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); + +// StringBuilder parameters = new StringBuilder(); +// SqliteParameterCollection spc = updatecmd.Parameters; +// foreach (SqliteParameter sp in spc) +// parameters.AppendFormat("{0}={1},", sp.ParameterName, sp.Value); +// +// m_log.DebugFormat("[WEB STATS MODULE]: Parameters {0}", parameters); + +// m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id); + + updatecmd.ExecuteNonQuery(); + } + } + } + + #region SQL + private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE IF NOT EXISTS stats_session_data ( + session_id VARCHAR(36) NOT NULL PRIMARY KEY, + agent_id VARCHAR(36) NOT NULL DEFAULT '', + region_id VARCHAR(36) NOT NULL DEFAULT '', + last_updated INT NOT NULL DEFAULT '0', + remote_ip VARCHAR(16) NOT NULL DEFAULT '', + name_f VARCHAR(50) NOT NULL DEFAULT '', + name_l VARCHAR(50) NOT NULL DEFAULT '', + avg_agents_in_view FLOAT NOT NULL DEFAULT '0', + min_agents_in_view INT NOT NULL DEFAULT '0', + max_agents_in_view INT NOT NULL DEFAULT '0', + mode_agents_in_view INT NOT NULL DEFAULT '0', + avg_fps FLOAT NOT NULL DEFAULT '0', + min_fps FLOAT NOT NULL DEFAULT '0', + max_fps FLOAT NOT NULL DEFAULT '0', + mode_fps FLOAT NOT NULL DEFAULT '0', + a_language VARCHAR(25) NOT NULL DEFAULT '', + mem_use FLOAT NOT NULL DEFAULT '0', + meters_traveled FLOAT NOT NULL DEFAULT '0', + avg_ping FLOAT NOT NULL DEFAULT '0', + min_ping FLOAT NOT NULL DEFAULT '0', + max_ping FLOAT NOT NULL DEFAULT '0', + mode_ping FLOAT NOT NULL DEFAULT '0', + regions_visited INT NOT NULL DEFAULT '0', + run_time FLOAT NOT NULL DEFAULT '0', + avg_sim_fps FLOAT NOT NULL DEFAULT '0', + min_sim_fps FLOAT NOT NULL DEFAULT '0', + max_sim_fps FLOAT NOT NULL DEFAULT '0', + mode_sim_fps FLOAT NOT NULL DEFAULT '0', + start_time FLOAT NOT NULL DEFAULT '0', + client_version VARCHAR(255) NOT NULL DEFAULT '', + s_cpu VARCHAR(255) NOT NULL DEFAULT '', + s_gpu VARCHAR(255) NOT NULL DEFAULT '', + s_os VARCHAR(2255) NOT NULL DEFAULT '', + s_ram INT NOT NULL DEFAULT '0', + d_object_kb FLOAT NOT NULL DEFAULT '0', + d_texture_kb FLOAT NOT NULL DEFAULT '0', + d_world_kb FLOAT NOT NULL DEFAULT '0', + n_in_kb FLOAT NOT NULL DEFAULT '0', + n_in_pk INT NOT NULL DEFAULT '0', + n_out_kb FLOAT NOT NULL DEFAULT '0', + n_out_pk INT NOT NULL DEFAULT '0', + f_dropped INT NOT NULL DEFAULT '0', + f_failed_resends INT NOT NULL DEFAULT '0', + f_invalid INT NOT NULL DEFAULT '0', + f_off_circuit INT NOT NULL DEFAULT '0', + f_resent INT NOT NULL DEFAULT '0', + f_send_packet INT NOT NULL DEFAULT '0' + );"; + + private const string SQL_STATS_TABLE_INSERT = @"INSERT OR REPLACE INTO stats_session_data ( +session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view, +mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping, +regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram, +d_object_kb, d_texture_kb, d_world_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_off_circuit, +f_resent, f_send_packet +) +VALUES +( +:session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view, +:mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping, +:regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram, +:d_object_kb, :d_texture_kb, :d_world_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_off_circuit, +:f_resent, :f_send_packet +) +"; + + #endregion + + } + + public static class UserSessionUtil + { + public static UserSessionData newUserSessionData() + { + UserSessionData obj = ZeroSession(new UserSessionData()); + return obj; + } + + public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps) + { + // don't insert zero values here or it'll skew the statistics. + if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0) + return; + s._agents_in_view.Add(agents_in_view); + s._fps.Add(fps); + s._sim_fps.Add(sim_fps); + s._ping.Add(ping); + + int[] __agents_in_view = s._agents_in_view.ToArray(); + + s.avg_agents_in_view = ArrayAvg_i(__agents_in_view); + s.min_agents_in_view = ArrayMin_i(__agents_in_view); + s.max_agents_in_view = ArrayMax_i(__agents_in_view); + s.mode_agents_in_view = ArrayMode_i(__agents_in_view); + + float[] __fps = s._fps.ToArray(); + s.avg_fps = ArrayAvg_f(__fps); + s.min_fps = ArrayMin_f(__fps); + s.max_fps = ArrayMax_f(__fps); + s.mode_fps = ArrayMode_f(__fps); + + float[] __sim_fps = s._sim_fps.ToArray(); + s.avg_sim_fps = ArrayAvg_f(__sim_fps); + s.min_sim_fps = ArrayMin_f(__sim_fps); + s.max_sim_fps = ArrayMax_f(__sim_fps); + s.mode_sim_fps = ArrayMode_f(__sim_fps); + + float[] __ping = s._ping.ToArray(); + s.avg_ping = ArrayAvg_f(__ping); + s.min_ping = ArrayMin_f(__ping); + s.max_ping = ArrayMax_f(__ping); + s.mode_ping = ArrayMode_f(__ping); + } + + #region Statistics + + public static int ArrayMin_i(int[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[0]; + } + + public static int ArrayMax_i(int[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[cnt-1]; + } + + public static float ArrayMin_f(float[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[0]; + } + + public static float ArrayMax_f(float[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[cnt - 1]; + } + + public static float ArrayAvg_i(int[] arr) + { + int cnt = arr.Length; + + if (cnt == 0) + return 0; + + float result = arr[0]; + + for (int i = 1; i < cnt; i++) + result += arr[i]; + + return result / cnt; + } + + public static float ArrayAvg_f(float[] arr) + { + int cnt = arr.Length; + + if (cnt == 0) + return 0; + + float result = arr[0]; + + for (int i = 1; i < cnt; i++) + result += arr[i]; + + return result / cnt; + } + + public static float ArrayMode_f(float[] arr) + { + List mode = new List(); + + float[] srtArr = new float[arr.Length]; + float[,] freq = new float[arr.Length, 2]; + Array.Copy(arr, srtArr, arr.Length); + Array.Sort(srtArr); + + float tmp = srtArr[0]; + int index = 0; + int i = 0; + while (i < srtArr.Length) + { + freq[index, 0] = tmp; + + while (tmp == srtArr[i]) + { + freq[index, 1]++; + i++; + + if (i > srtArr.Length - 1) + break; + } + + if (i < srtArr.Length) + { + tmp = srtArr[i]; + index++; + } + + } + + Array.Clear(srtArr, 0, srtArr.Length); + + for (i = 0; i < srtArr.Length; i++) + srtArr[i] = freq[i, 1]; + + Array.Sort(srtArr); + + if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1) + return 0; + + float freqtest = (float)freq.Length / freq.Rank; + + for (i = 0; i < freqtest; i++) + { + if (freq[i, 1] == srtArr[index]) + mode.Add(freq[i, 0]); + + } + + return mode.ToArray()[0]; + } + + public static int ArrayMode_i(int[] arr) + { + List mode = new List(); + + int[] srtArr = new int[arr.Length]; + int[,] freq = new int[arr.Length, 2]; + Array.Copy(arr, srtArr, arr.Length); + Array.Sort(srtArr); + + int tmp = srtArr[0]; + int index = 0; + int i = 0; + while (i < srtArr.Length) + { + freq[index, 0] = tmp; + + while (tmp == srtArr[i]) + { + freq[index, 1]++; + i++; + + if (i > srtArr.Length - 1) + break; + } + + if (i < srtArr.Length) + { + tmp = srtArr[i]; + index++; + } + + } + + Array.Clear(srtArr, 0, srtArr.Length); + + for (i = 0; i < srtArr.Length; i++) + srtArr[i] = freq[i, 1]; + + Array.Sort(srtArr); + + if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1) + return 0; + + float freqtest = (float)freq.Length / freq.Rank; + + for (i = 0; i < freqtest; i++) + { + if (freq[i, 1] == srtArr[index]) + mode.Add(freq[i, 0]); + + } + + return mode.ToArray()[0]; + } + + #endregion + + private static UserSessionData ZeroSession(UserSessionData s) + { + s.session_id = UUID.Zero; + s.agent_id = UUID.Zero; + s.region_id = UUID.Zero; + s.last_updated = Util.UnixTimeSinceEpoch(); + s.remote_ip = ""; + s.name_f = ""; + s.name_l = ""; + s.avg_agents_in_view = 0; + s.min_agents_in_view = 0; + s.max_agents_in_view = 0; + s.mode_agents_in_view = 0; + s.avg_fps = 0; + s.min_fps = 0; + s.max_fps = 0; + s.mode_fps = 0; + s.a_language = ""; + s.mem_use = 0; + s.meters_traveled = 0; + s.avg_ping = 0; + s.min_ping = 0; + s.max_ping = 0; + s.mode_ping = 0; + s.regions_visited = 0; + s.run_time = 0; + s.avg_sim_fps = 0; + s.min_sim_fps = 0; + s.max_sim_fps = 0; + s.mode_sim_fps = 0; + s.start_time = 0; + s.client_version = ""; + s.s_cpu = ""; + s.s_gpu = ""; + s.s_os = ""; + s.s_ram = 0; + s.d_object_kb = 0; + s.d_texture_kb = 0; + s.d_world_kb = 0; + s.n_in_kb = 0; + s.n_in_pk = 0; + s.n_out_kb = 0; + s.n_out_pk = 0; + s.f_dropped = 0; + s.f_failed_resends = 0; + s.f_invalid = 0; + s.f_off_circuit = 0; + s.f_resent = 0; + s.f_send_packet = 0; + s._ping = new List(); + s._fps = new List(); + s._sim_fps = new List(); + s._agents_in_view = new List(); + return s; + } + } + #region structs + + public class UserSession + { + public UUID session_id; + public UUID region_id; + public string name_f; + public string name_l; + public UserSessionData session_data; + } + + public struct UserSessionData + { + public UUID session_id; + public UUID agent_id; + public UUID region_id; + public float last_updated; + public string remote_ip; + public string name_f; + public string name_l; + public float avg_agents_in_view; + public float min_agents_in_view; + public float max_agents_in_view; + public float mode_agents_in_view; + public float avg_fps; + public float min_fps; + public float max_fps; + public float mode_fps; + public string a_language; + public float mem_use; + public float meters_traveled; + public float avg_ping; + public float min_ping; + public float max_ping; + public float mode_ping; + public int regions_visited; + public float run_time; + public float avg_sim_fps; + public float min_sim_fps; + public float max_sim_fps; + public float mode_sim_fps; + public float start_time; + public string client_version; + public string s_cpu; + public string s_gpu; + public string s_os; + public int s_ram; + public float d_object_kb; + public float d_texture_kb; + public float d_world_kb; + public float n_in_kb; + public int n_in_pk; + public float n_out_kb; + public int n_out_pk; + public int f_dropped; + public int f_failed_resends; + public int f_invalid; + public int f_off_circuit; + public int f_resent; + public int f_send_packet; + public List _ping; + public List _fps; + public List _sim_fps; + public List _agents_in_view; + } + + #endregion + + public class USimStatsData + { + private UUID m_regionID = UUID.Zero; + private volatile int m_statcounter = 0; + private volatile float m_timeDilation; + private volatile float m_simFps; + private volatile float m_physicsFps; + private volatile float m_agentUpdates; + private volatile float m_rootAgents; + private volatile float m_childAgents; + private volatile float m_totalPrims; + private volatile float m_activePrims; + private volatile float m_totalFrameTime; + private volatile float m_netFrameTime; + private volatile float m_physicsFrameTime; + private volatile float m_otherFrameTime; + private volatile float m_imageFrameTime; + private volatile float m_inPacketsPerSecond; + private volatile float m_outPacketsPerSecond; + private volatile float m_unackedBytes; + private volatile float m_agentFrameTime; + private volatile float m_pendingDownloads; + private volatile float m_pendingUploads; + private volatile float m_activeScripts; + private volatile float m_scriptLinesPerSecond; + + public UUID RegionId { get { return m_regionID; } } + public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}} + public float TimeDilation { get { return m_timeDilation; } } + public float SimFps { get { return m_simFps; } } + public float PhysicsFps { get { return m_physicsFps; } } + public float AgentUpdates { get { return m_agentUpdates; } } + public float RootAgents { get { return m_rootAgents; } } + public float ChildAgents { get { return m_childAgents; } } + public float TotalPrims { get { return m_totalPrims; } } + public float ActivePrims { get { return m_activePrims; } } + public float TotalFrameTime { get { return m_totalFrameTime; } } + public float NetFrameTime { get { return m_netFrameTime; } } + public float PhysicsFrameTime { get { return m_physicsFrameTime; } } + public float OtherFrameTime { get { return m_otherFrameTime; } } + public float ImageFrameTime { get { return m_imageFrameTime; } } + public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } } + public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } } + public float UnackedBytes { get { return m_unackedBytes; } } + public float AgentFrameTime { get { return m_agentFrameTime; } } + public float PendingDownloads { get { return m_pendingDownloads; } } + public float PendingUploads { get { return m_pendingUploads; } } + public float ActiveScripts { get { return m_activeScripts; } } + public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } } + + public USimStatsData(UUID pRegionID) + { + m_regionID = pRegionID; + } + + public void ConsumeSimStats(SimStats stats) + { + m_regionID = stats.RegionUUID; + m_timeDilation = stats.StatsBlock[0].StatValue; + m_simFps = stats.StatsBlock[1].StatValue; + m_physicsFps = stats.StatsBlock[2].StatValue; + m_agentUpdates = stats.StatsBlock[3].StatValue; + m_rootAgents = stats.StatsBlock[4].StatValue; + m_childAgents = stats.StatsBlock[5].StatValue; + m_totalPrims = stats.StatsBlock[6].StatValue; + m_activePrims = stats.StatsBlock[7].StatValue; + m_totalFrameTime = stats.StatsBlock[8].StatValue; + m_netFrameTime = stats.StatsBlock[9].StatValue; + m_physicsFrameTime = stats.StatsBlock[10].StatValue; + m_otherFrameTime = stats.StatsBlock[11].StatValue; + m_imageFrameTime = stats.StatsBlock[12].StatValue; + m_inPacketsPerSecond = stats.StatsBlock[13].StatValue; + m_outPacketsPerSecond = stats.StatsBlock[14].StatValue; + m_unackedBytes = stats.StatsBlock[15].StatValue; + m_agentFrameTime = stats.StatsBlock[16].StatValue; + m_pendingDownloads = stats.StatsBlock[17].StatValue; + m_pendingUploads = stats.StatsBlock[18].StatValue; + m_activeScripts = stats.StatsBlock[19].StatValue; + m_scriptLinesPerSecond = stats.StatsBlock[20].StatValue; + } + } +} \ No newline at end of file -- cgit v1.1