From 1a25969096834e104d1ea69a26cab9c5b0a061eb Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 1 Apr 2009 11:03:42 +0000 Subject: * MRM Adjustments * Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.) * Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical. * Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors. --- OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index 987868a..c798cc8 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs @@ -35,7 +35,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule private readonly Scene m_internalScene; private readonly Heightmap m_heights; - private ObjectAccessor m_objs; + private readonly ObjectAccessor m_objs; public World(Scene internalScene) { -- cgit v1.1