From 8ee81f98ea093d6bae70ba493a9d11a4ce576622 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 9 Apr 2009 14:51:18 +0000 Subject: * Implements IObject.Materials[].* * This lets you do things like IObject.Materials[0].Texture = new UUID("0000-..."); --- OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 75ec33a..d6c3f7f 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -167,7 +167,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule for (int i = 0; i < rets.Length;i++ ) { - //rets[i] = new ObjectFace + rets[i] = new SOPObjectMaterial(i, sop); } return rets; -- cgit v1.1