From 1d01d6d919ec55e59d5c9b20a978aa6b802bd45d Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 1 Jul 2009 23:37:09 +0000 Subject: Formatting cleanup. --- .../Scripting/Minimodule/Interfaces/IAvatar.cs | 36 +++++++++++----------- .../Minimodule/Interfaces/IInventoryItem.cs | 20 ++++++------ .../Scripting/Minimodule/Interfaces/IObject.cs | 8 ++--- 3 files changed, 32 insertions(+), 32 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs index 3345988..849e3ca 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs @@ -34,28 +34,28 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { public interface IAvatarAttachment { - //// - /// Describes where on the avatar the attachment is located - /// - int Location { get ; } - - //// - /// Accessor to the rez'ed asset, representing the attachment - /// - IObject Asset { get; } + //// + /// Describes where on the avatar the attachment is located + /// + int Location { get ; } + + //// + /// Accessor to the rez'ed asset, representing the attachment + /// + IObject Asset { get; } } - public interface IAvatar : IEntity + public interface IAvatar : IEntity { - //// - /// Array of worn attachments, empty but not null, if no attachments are worn - /// + //// + /// Array of worn attachments, empty but not null, if no attachments are worn + /// - IAvatarAttachment[] Attachments { get; } + IAvatarAttachment[] Attachments { get; } - /// - /// Request to open an url clientside - /// - void LoadUrl(IObject sender, string message, string url); + /// + /// Request to open an url clientside + /// + void LoadUrl(IObject sender, string message, string url); } } diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs index 50f98a2..208ddb0 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs @@ -30,14 +30,14 @@ using OpenMetaverse; namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { - - /// - /// This implements the methods needed to operate on individual inventory items. - /// - public interface IInventoryItem - { - int Type { get; } - UUID AssetID { get; } - T RetreiveAsset() where T : OpenMetaverse.Asset, new(); - } + + /// + /// This implements the methods needed to operate on individual inventory items. + /// + public interface IInventoryItem + { + int Type { get; } + UUID AssetID { get; } + T RetreiveAsset() where T : OpenMetaverse.Asset, new(); + } } diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs index 1be3b71..f45df48 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs @@ -179,10 +179,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule /// The message to send to the user void Say(string msg); - //// - /// Grants access to the objects inventory - /// - IObjectInventory Inventory { get; } + //// + /// Grants access to the objects inventory + /// + IObjectInventory Inventory { get; } } public enum PhysicsMaterial -- cgit v1.1