From 1d01d6d919ec55e59d5c9b20a978aa6b802bd45d Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Wed, 1 Jul 2009 23:37:09 +0000
Subject: Formatting cleanup.
---
.../Scripting/Minimodule/Interfaces/IAvatar.cs | 36 +++++++++++-----------
.../Minimodule/Interfaces/IInventoryItem.cs | 20 ++++++------
.../Scripting/Minimodule/Interfaces/IObject.cs | 8 ++---
3 files changed, 32 insertions(+), 32 deletions(-)
(limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
index 3345988..849e3ca 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
@@ -34,28 +34,28 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
public interface IAvatarAttachment
{
- ////
- /// Describes where on the avatar the attachment is located
- ///
- int Location { get ; }
-
- ////
- /// Accessor to the rez'ed asset, representing the attachment
- ///
- IObject Asset { get; }
+ ////
+ /// Describes where on the avatar the attachment is located
+ ///
+ int Location { get ; }
+
+ ////
+ /// Accessor to the rez'ed asset, representing the attachment
+ ///
+ IObject Asset { get; }
}
- public interface IAvatar : IEntity
+ public interface IAvatar : IEntity
{
- ////
- /// Array of worn attachments, empty but not null, if no attachments are worn
- ///
+ ////
+ /// Array of worn attachments, empty but not null, if no attachments are worn
+ ///
- IAvatarAttachment[] Attachments { get; }
+ IAvatarAttachment[] Attachments { get; }
- ///
- /// Request to open an url clientside
- ///
- void LoadUrl(IObject sender, string message, string url);
+ ///
+ /// Request to open an url clientside
+ ///
+ void LoadUrl(IObject sender, string message, string url);
}
}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
index 50f98a2..208ddb0 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
@@ -30,14 +30,14 @@ using OpenMetaverse;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
-
- ///
- /// This implements the methods needed to operate on individual inventory items.
- ///
- public interface IInventoryItem
- {
- int Type { get; }
- UUID AssetID { get; }
- T RetreiveAsset() where T : OpenMetaverse.Asset, new();
- }
+
+ ///
+ /// This implements the methods needed to operate on individual inventory items.
+ ///
+ public interface IInventoryItem
+ {
+ int Type { get; }
+ UUID AssetID { get; }
+ T RetreiveAsset() where T : OpenMetaverse.Asset, new();
+ }
}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
index 1be3b71..f45df48 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
@@ -179,10 +179,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
/// The message to send to the user
void Say(string msg);
- ////
- /// Grants access to the objects inventory
- ///
- IObjectInventory Inventory { get; }
+ ////
+ /// Grants access to the objects inventory
+ ///
+ IObjectInventory Inventory { get; }
}
public enum PhysicsMaterial
--
cgit v1.1