From fa29cf5c5010f7c3e83494786be1b0c11c663e6d Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 14 Apr 2009 10:00:13 +0000 Subject: Update svn properties. --- .../Scripting/Minimodule/Interfaces/IScheduler.cs | 86 +++++++++++----------- 1 file changed, 43 insertions(+), 43 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs index cf45de7..0be8473 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs @@ -1,43 +1,43 @@ -using System; - -namespace OpenSim.Region.OptionalModules.Scripting.Minimodule -{ - interface IScheduler - { - /// - /// Schedule an event callback to occur - /// when 'time' is elapsed. - /// - /// The period to wait before executing - void RunIn(TimeSpan time); - - /// - /// Schedule an event callback to fire - /// every "time". Equivilent to a repeating - /// timer. - /// - /// The period to wait between executions - void RunAndRepeat(TimeSpan time); - - /// - /// Fire this scheduler only when the region has - /// a user in it. - /// - bool WhenRegionOccupied { get; set; } - - /// - /// Fire this event only when the region is visible - /// to a child agent, or there is a full agent - /// in this region. - /// - bool WhenRegionVisible { get; set; } - - /// - /// Determines whether this runs in the master scheduler thread, or a new thread - /// is spawned to handle your request. Running in scheduler may mean that your - /// code does not execute perfectly on time, however will result in a lower - /// processor cost to running your code. - /// - bool Schedule { get; set; } - } -} +using System; + +namespace OpenSim.Region.OptionalModules.Scripting.Minimodule +{ + interface IScheduler + { + /// + /// Schedule an event callback to occur + /// when 'time' is elapsed. + /// + /// The period to wait before executing + void RunIn(TimeSpan time); + + /// + /// Schedule an event callback to fire + /// every "time". Equivilent to a repeating + /// timer. + /// + /// The period to wait between executions + void RunAndRepeat(TimeSpan time); + + /// + /// Fire this scheduler only when the region has + /// a user in it. + /// + bool WhenRegionOccupied { get; set; } + + /// + /// Fire this event only when the region is visible + /// to a child agent, or there is a full agent + /// in this region. + /// + bool WhenRegionVisible { get; set; } + + /// + /// Determines whether this runs in the master scheduler thread, or a new thread + /// is spawned to handle your request. Running in scheduler may mean that your + /// code does not execute perfectly on time, however will result in a lower + /// processor cost to running your code. + /// + bool Schedule { get; set; } + } +} -- cgit v1.1