From b529750548b74ae16c5b2e0f5393e2ef87626d50 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 9 Apr 2009 11:09:24 +0000 Subject: * Moves Name, GlobalID and WorldPosition into new IEntity interface. * Avatar and Object now inherit from IEntity. * Avatar.Position is now Avatar.WorldPosition to match IObject property. * Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e); --- .../OptionalModules/Scripting/Minimodule/IObject.cs | 18 +----------------- 1 file changed, 1 insertion(+), 17 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs index fd62328..dc2e3fa 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs @@ -48,7 +48,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule public delegate void OnTouchDelegate(IObject sender, TouchEventArgs e); - public interface IObject + public interface IObject : IEntity { #region Events @@ -92,17 +92,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule uint LocalID { get; } /// - /// The global 'world-unique' ID for this object. - /// (Note, may not actually be world unique) - /// - UUID GlobalID { get; } - - /// - /// The name of this Object. - /// - String Name { get; set; } - - /// /// The description assigned to this object. /// String Description { get; set; } @@ -141,11 +130,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule Quaternion OffsetRotation { get; set; } /// - /// The position of the object relative to the Scene - /// - Vector3 WorldPosition { get; set; } - - /// /// The position of the object relative to a parent object /// If root, works the same as WorldPosition /// -- cgit v1.1