From cae513f3ed4adfbc1630206f4b3d02461ec063ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 7 Nov 2016 12:51:37 +1000 Subject: Remove silly rezzing distance limits. They just make scripters work around them. --- .../Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/JsonStore') diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs index edf51a2..01de21c 100644 --- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs @@ -728,8 +728,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore // hpos = host.RootPart.GetWorldPosition() // float dist = (float)llVecDist(hpos, pos); - // if (dist > m_ScriptDistanceFactor * 10.0f) - // return; TaskInventoryItem item = host.RootPart.Inventory.GetInventoryItem(name); if (item == null) -- cgit v1.1