From fef73a1a1011126d4df2da2279caae9cef7984d1 Mon Sep 17 00:00:00 2001
From: Robert Adams
Date: Thu, 18 Aug 2011 14:32:09 -0700
Subject: BulletSim: add runtime setting of physics parameters. Update default
values.
---
.../PhysicsParameters/PhysicsParameters.cs | 277 +++++++++++++++++++++
1 file changed, 277 insertions(+)
create mode 100755 OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
(limited to 'OpenSim/Region/OptionalModules/PhysicsParameters')
diff --git a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
new file mode 100755
index 0000000..2a44360
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
@@ -0,0 +1,277 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Reflection;
+using System.Collections.Generic;
+using log4net;
+using Mono.Addins;
+using Nini.Config;
+using OpenSim.Framework;
+using OpenSim.Framework.Console;
+using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Physics.Manager;
+
+namespace OpenSim.Region.OptionalModules.PhysicsParameters
+{
+ ///
+ ///
+ ///
+ ///
+ [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PhysicsParameters")]
+ public class PhysicsParameters : ISharedRegionModule
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ private static string LogHeader = "[PHYSICS PARAMETERS]";
+
+ private List m_scenes = new List();
+ private static bool m_commandsLoaded = false;
+
+ #region ISharedRegionModule
+ public string Name { get { return "Runtime Physics Parameter Module"; } }
+
+ public Type ReplaceableInterface { get { return null; } }
+
+ public void Initialise(IConfigSource source)
+ {
+ // m_log.DebugFormat("{0}: INITIALIZED MODULE", LogHeader);
+ }
+
+ public void PostInitialise()
+ {
+ // m_log.DebugFormat("[{0}: POST INITIALIZED MODULE", LogHeader);
+ InstallInterfaces();
+ }
+
+ public void Close()
+ {
+ // m_log.DebugFormat("{0}: CLOSED MODULE", LogHeader);
+ }
+
+ public void AddRegion(Scene scene)
+ {
+ // m_log.DebugFormat("{0}: REGION {1} ADDED", LogHeader, scene.RegionInfo.RegionName);
+ m_scenes.Add(scene);
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ // m_log.DebugFormat("{0}: REGION {1} REMOVED", LogHeader, scene.RegionInfo.RegionName);
+ if (m_scenes.Contains(scene))
+ m_scenes.Remove(scene);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ // m_log.DebugFormat("{0}: REGION {1} LOADED", LogHeader, scene.RegionInfo.RegionName);
+ }
+ #endregion INonSharedRegionModule
+
+ private const string getInvocation = "physics get [|ALL]";
+ private const string setInvocation = "physics set [|TRUE|FALSE] [localID|ALL]";
+ private const string listInvocation = "physics list";
+ private void InstallInterfaces()
+ {
+ if (!m_commandsLoaded)
+ {
+ MainConsole.Instance.Commands.AddCommand("Physics", false, "physics set",
+ "physics set",
+ "Set physics parameter from currently selected region" + Environment.NewLine
+ + "Invocation: " + setInvocation,
+ ProcessPhysicsSet);
+
+ MainConsole.Instance.Commands.AddCommand("Physics", false, "physics get",
+ "physics get",
+ "Get physics parameter from currently selected region" + Environment.NewLine
+ + "Invocation: " + getInvocation,
+ ProcessPhysicsGet);
+
+ MainConsole.Instance.Commands.AddCommand("Physics", false, "physics list",
+ "physics list",
+ "List settable physics parameters" + Environment.NewLine
+ + "Invocation: " + listInvocation,
+ ProcessPhysicsList);
+
+ m_commandsLoaded = true;
+ }
+ }
+
+ // TODO: extend get so you can get a value from an individual localID
+ private void ProcessPhysicsGet(string module, string[] cmdparms)
+ {
+ if (cmdparms.Length != 3)
+ {
+ WriteError("Parameter count error. Invocation: " + getInvocation);
+ return;
+ }
+ string parm = cmdparms[2];
+
+ if (SceneManager.Instance == null || SceneManager.Instance.CurrentScene == null)
+ {
+ WriteError("Error: no region selected. Use 'change region' to select a region.");
+ return;
+ }
+
+ Scene scene = SceneManager.Instance.CurrentScene;
+ IPhysicsParameters physScene = scene.PhysicsScene as IPhysicsParameters;
+ if (physScene != null)
+ {
+ if (parm.ToLower() == "all")
+ {
+ foreach (PhysParameterEntry ppe in physScene.GetParameterList())
+ {
+ float val = 0.0f;
+ if (physScene.GetPhysicsParameter(ppe.name, out val))
+ {
+ WriteOut(" {0}/{1} = {2}", scene.RegionInfo.RegionName, ppe.name, val);
+ }
+ else
+ {
+ WriteOut(" {0}/{1} = {2}", scene.RegionInfo.RegionName, ppe.name, "unknown");
+ }
+ }
+ }
+ else
+ {
+ float val = 0.0f;
+ if (physScene.GetPhysicsParameter(parm, out val))
+ {
+ WriteOut(" {0}/{1} = {2}", scene.RegionInfo.RegionName, parm, val);
+ }
+ else
+ {
+ WriteError("Failed fetch of parameter '{0}' from region '{1}'", parm, scene.RegionInfo.RegionName);
+ }
+ }
+ }
+ else
+ {
+ WriteError("Region '{0}' physics engine has no gettable physics parameters", scene.RegionInfo.RegionName);
+ }
+ return;
+ }
+
+ private void ProcessPhysicsSet(string module, string[] cmdparms)
+ {
+ if (cmdparms.Length < 4 || cmdparms.Length > 5)
+ {
+ WriteError("Parameter count error. Invocation: " + getInvocation);
+ return;
+ }
+ string parm = "xxx";
+ float val = 0f;
+ uint localID = (uint)PhysParameterEntry.APPLY_TO_NONE; // set default value
+ try
+ {
+ parm = cmdparms[2];
+ string valparm = cmdparms[3].ToLower();
+ if (valparm == "true")
+ val = PhysParameterEntry.NUMERIC_TRUE;
+ else
+ {
+ if (valparm == "false")
+ val = PhysParameterEntry.NUMERIC_FALSE;
+ else
+ val = float.Parse(valparm, Culture.NumberFormatInfo);
+ }
+ if (cmdparms.Length > 4)
+ {
+ if (cmdparms[4].ToLower() == "all")
+ localID = (uint)PhysParameterEntry.APPLY_TO_ALL;
+ else
+ localID = uint.Parse(cmdparms[2], Culture.NumberFormatInfo);
+ }
+ }
+ catch
+ {
+ WriteError(" Error parsing parameters. Invocation: " + setInvocation);
+ return;
+ }
+
+ if (SceneManager.Instance == null || SceneManager.Instance.CurrentScene == null)
+ {
+ WriteError("Error: no region selected. Use 'change region' to select a region.");
+ return;
+ }
+
+ Scene scene = SceneManager.Instance.CurrentScene;
+ IPhysicsParameters physScene = scene.PhysicsScene as IPhysicsParameters;
+ if (physScene != null)
+ {
+ if (!physScene.SetPhysicsParameter(parm, val, localID))
+ {
+ WriteError("Failed set of parameter '{0}' for region '{1}'", parm, scene.RegionInfo.RegionName);
+ }
+ }
+ else
+ {
+ WriteOut("Region '{0}'s physics engine has no settable physics parameters", scene.RegionInfo.RegionName);
+ }
+ return;
+ }
+
+ private void ProcessPhysicsList(string module, string[] cmdparms)
+ {
+ if (SceneManager.Instance == null || SceneManager.Instance.CurrentScene == null)
+ {
+ WriteError("Error: no region selected. Use 'change region' to select a region.");
+ return;
+ }
+ Scene scene = SceneManager.Instance.CurrentScene;
+
+ IPhysicsParameters physScene = scene.PhysicsScene as IPhysicsParameters;
+ if (physScene != null)
+ {
+ WriteOut("Available physics parameters:");
+ PhysParameterEntry[] parms = physScene.GetParameterList();
+ foreach (PhysParameterEntry ent in parms)
+ {
+ WriteOut(" {0}: {1}", ent.name, ent.desc);
+ }
+ }
+ else
+ {
+ WriteError("Current regions's physics engine has no settable physics parameters");
+ }
+ return;
+ }
+
+ private void WriteOut(string msg, params object[] args)
+ {
+ m_log.InfoFormat(msg, args);
+ // MainConsole.Instance.OutputFormat(msg, args);
+ }
+
+ private void WriteError(string msg, params object[] args)
+ {
+ m_log.ErrorFormat(msg, args);
+ // MainConsole.Instance.OutputFormat(msg, args);
+ }
+ }
+}
\ No newline at end of file
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