From dd277a0d02f1aa79f4fcb5d108cbc696e90500c2 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Fri, 10 Sep 2010 12:04:12 -0700 Subject: First pass at cleaning up thread safety in EntityManager and SceneGraph --- .../OptionalModules/ContentManagementSystem/CMEntityCollection.cs | 2 +- .../OptionalModules/ContentManagementSystem/ContentManagementEntity.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs index de1e01c..d21b652 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs @@ -111,7 +111,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement } // Check if there are SceneObjectGroups in the list that do not have corresponding ContentManagementGroups in the CMEntityHash - public System.Collections.ArrayList CheckForMissingEntities(System.Collections.Generic.List currList) + public System.Collections.ArrayList CheckForMissingEntities(EntityBase[] currList) { System.Collections.ArrayList missingList = new System.Collections.ArrayList(); SceneObjectGroup temp = null; diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs index 2730eee..49d20e1 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs @@ -127,7 +127,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement /// public void FindDifferences() { - System.Collections.Generic.List sceneEntityList = m_Entity.Scene.GetEntities(); + List sceneEntityList = new List(m_Entity.Scene.GetEntities()); DiffersFromSceneGroup = false; // if group is not contained in scene's list if (!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID)) -- cgit v1.1