From 39d27fc8795e642280cc255c5c1c4ff1c7a915ec Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 15 Sep 2010 22:29:58 +0100 Subject: rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability --- OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs index fd59138..0b02a9f 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs @@ -263,7 +263,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); scene.SendKillObject(scene.Entities[uuid].LocalId); scene.SceneGraph.DeleteSceneObject(uuid, false); - ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(false); + ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroupFromScene(false); } catch(Exception e) { -- cgit v1.1