From 567e0d032c56b2d1498216416fa6874ec77dd55b Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 8 May 2009 19:18:37 +0000 Subject: * break out 'xml2' deserialization from sog --- .../OptionalModules/ContentManagementSystem/MetaEntity.cs | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index 7ff58da..184c55a 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs @@ -25,16 +25,6 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -#region Header - -// MetaEntity.cs -// User: bongiojp -// -// TODO: -// Create a physics manager to the meta object if there isn't one or the object knows of no scene but the user wants physics enabled. - -#endregion Header - using System; using System.Collections.Generic; using System.Drawing; @@ -46,6 +36,7 @@ using Nini.Config; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; +using OpenSim.Region.Framework.Scenes.Serialization; using OpenSim.Region.Physics.Manager; using log4net; @@ -98,7 +89,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement /// public MetaEntity(string objectXML, Scene scene, bool physics) { - m_Entity = new SceneObjectGroup(objectXML); + m_Entity = SceneObjectSerializer.FromXml2Format(objectXML); m_Entity.SetScene(scene); Initialize(physics); } -- cgit v1.1