From 989517725d02d8a2d216e599856eb2625b454e25 Mon Sep 17 00:00:00 2001 From: Michael Cortez Date: Wed, 5 Aug 2009 11:15:53 -0700 Subject: Begin refactoring XmlRpcGroups to a more generic Groups module that allows for replaceable Groups Service Connectors. --- .../Avatar/XmlRpcGroups/GroupsModule.cs | 1335 ++++++++++++++++++++ 1 file changed, 1335 insertions(+) create mode 100644 OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs (limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs') diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs new file mode 100644 index 0000000..f0e386b --- /dev/null +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs @@ -0,0 +1,1335 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Timers; + +using log4net; +using Nini.Config; + +using OpenMetaverse; +using OpenMetaverse.StructuredData; + +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Region.CoreModules.Framework.EventQueue; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; + +using Caps = OpenSim.Framework.Capabilities.Caps; +using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; + + + +namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups +{ + public class GroupsModule : ISharedRegionModule, IGroupsModule + { + /// + /// ; To use this module, you must specify the following in your OpenSim.ini + /// [GROUPS] + /// Enabled = true + /// Module = XmlRpcGroups + /// XmlRpcServiceURL = http://osflotsam.org/xmlrpc.php + /// XmlRpcMessagingEnabled = true + /// XmlRpcNoticesEnabled = true + /// XmlRpcDebugEnabled = true + /// XmlRpcServiceReadKey = 1234 + /// XmlRpcServiceWriteKey = 1234 + /// + /// ; Disables HTTP Keep-Alive for Groups Module HTTP Requests, work around for + /// ; a problem discovered on some Windows based region servers. Only disable + /// ; if you see a large number (dozens) of the following Exceptions: + /// ; System.Net.WebException: The request was aborted: The request was canceled. + /// + /// XmlRpcDisableKeepAlive = false + /// + + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private List m_sceneList = new List(); + + private IMessageTransferModule m_msgTransferModule = null; + + private IGroupsServicesConnector m_groupData = null; + + class GroupRequestIDInfo + { + public GroupRequestID RequestID = new GroupRequestID(); + public DateTime LastUsedTMStamp = DateTime.MinValue; + } + private Dictionary m_clientRequestIDInfo = new Dictionary(); + private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes + private Timer m_clientRequestIDFlushTimer = new Timer(); + + + // Configuration settings + private bool m_groupsEnabled = false; + private bool m_groupNoticesEnabled = true; + private bool m_debugEnabled = true; + + #region IRegionModuleBase Members + + public void Initialise(IConfigSource config) + { + IConfig groupsConfig = config.Configs["Groups"]; + + if (groupsConfig == null) + { + // Do not run this module by default. + return; + } + else + { + m_groupsEnabled = groupsConfig.GetBoolean("Enabled", false); + if (!m_groupsEnabled) + { + return; + } + + if (groupsConfig.GetString("Module", "Default") != "XmlRpcGroups") + { + m_groupsEnabled = false; + + return; + } + + m_log.InfoFormat("[GROUPS]: Initializing {0}", this.Name); + + m_groupNoticesEnabled = groupsConfig.GetBoolean("XmlRpcNoticesEnabled", true); + m_debugEnabled = groupsConfig.GetBoolean("XmlRpcDebugEnabled", true); + + m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut; + m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache; + m_clientRequestIDFlushTimer.AutoReset = true; + m_clientRequestIDFlushTimer.Start(); + } + } + + void FlushClientRequestIDInfoCache(object sender, ElapsedEventArgs e) + { + lock (m_clientRequestIDInfo) + { + TimeSpan cacheTimeout = new TimeSpan(0,0, m_clientRequestIDFlushTimeOut / 1000); + UUID[] CurrentKeys = new UUID[m_clientRequestIDInfo.Count]; + foreach (UUID key in CurrentKeys) + { + if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout) + { + m_clientRequestIDInfo.Remove(key); + } + } + } + } + + public void AddRegion(Scene scene) + { + if (m_groupsEnabled) + scene.RegisterModuleInterface(this); + } + + public void RegionLoaded(Scene scene) + { + if (!m_groupsEnabled) + return; + + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + if (m_groupData == null) + { + m_groupData = scene.RequestModuleInterface(); + + // No Groups Service Connector, then nothing works... + if (m_groupData == null) + { + m_groupsEnabled = false; + m_log.Error("[GROUPS]: Could not get IGroupsServicesConnector"); + Close(); + return; + } + } + + if (m_msgTransferModule == null) + { + m_msgTransferModule = scene.RequestModuleInterface(); + + // No message transfer module, no notices, group invites, rejects, ejects, etc + if (m_msgTransferModule == null) + { + m_groupsEnabled = false; + m_log.Error("[GROUPS]: Could not get MessageTransferModule"); + Close(); + return; + } + } + + lock (m_sceneList) + { + m_sceneList.Add(scene); + } + + scene.EventManager.OnNewClient += OnNewClient; + scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; + + // The InstantMessageModule itself doesn't do this, + // so lets see if things explode if we don't do it + // scene.EventManager.OnClientClosed += OnClientClosed; + + } + + public void RemoveRegion(Scene scene) + { + if (!m_groupsEnabled) + return; + + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + lock (m_sceneList) + { + m_sceneList.Remove(scene); + } + } + + public void Close() + { + if (!m_groupsEnabled) + return; + + if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down XmlRpcGroups module."); + + m_clientRequestIDFlushTimer.Stop(); + } + + public Type ReplacableInterface + { + get { return null; } + } + + public string Name + { + get { return "XmlRpcGroupsModule"; } + } + + #endregion + + #region ISharedRegionModule Members + + public void PostInitialise() + { + // NoOp + } + + #endregion + + #region EventHandlers + private void OnNewClient(IClientAPI client) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; + client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; + client.OnDirFindQuery += OnDirFindQuery; + client.OnRequestAvatarProperties += OnRequestAvatarProperties; + + // Used for Notices and Group Invites/Accept/Reject + client.OnInstantMessage += OnInstantMessage; + + lock (m_clientRequestIDInfo) + { + if (m_clientRequestIDInfo.ContainsKey(client.AgentId)) + { + // flush any old RequestID information + m_clientRequestIDInfo.Remove(client.AgentId); + } + } + SendAgentGroupDataUpdate(client, client.AgentId); + } + + private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID) + { + GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray(); + remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups); + } + + /* + * This becomes very problematic in a shared module. In a shared module you may have more then one + * reference to IClientAPI's, one for 0 or 1 root connections, and 0 or more child connections. + * The OnClientClosed event does not provide anything to indicate which one of those should be closed + * nor does it provide what scene it was from so that the specific reference can be looked up. + * The InstantMessageModule.cs does not currently worry about unregistering the handles, + * and it should be an issue, since it's the client that references us not the other way around + * , so as long as we don't keep a reference to the client laying around, the client can still be GC'ed + private void OnClientClosed(UUID AgentId) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + lock (m_ActiveClients) + { + if (m_ActiveClients.ContainsKey(AgentId)) + { + IClientAPI client = m_ActiveClients[AgentId]; + client.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest; + client.OnAgentDataUpdateRequest -= OnAgentDataUpdateRequest; + client.OnDirFindQuery -= OnDirFindQuery; + client.OnInstantMessage -= OnInstantMessage; + + m_ActiveClients.Remove(AgentId); + } + else + { + if (m_debugEnabled) m_log.WarnFormat("[GROUPS]: Client closed that wasn't registered here."); + } + + + } + } + */ + + + void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) + { + if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})", System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart); + + // TODO: This currently ignores pretty much all the query flags including Mature and sort order + remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetClientGroupRequestID(remoteClient), queryText).ToArray()); + } + + } + + private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + UUID activeGroupID = UUID.Zero; + string activeGroupTitle = string.Empty; + string activeGroupName = string.Empty; + ulong activeGroupPowers = (ulong)GroupPowers.None; + + GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetClientGroupRequestID(remoteClient), dataForAgentID); + if (membership != null) + { + activeGroupID = membership.GroupID; + activeGroupTitle = membership.GroupTitle; + activeGroupPowers = membership.GroupPowers; + } + + SendAgentDataUpdate(remoteClient, dataForAgentID, activeGroupID, activeGroupName, activeGroupPowers, activeGroupTitle); + + SendScenePresenceUpdate(dataForAgentID, activeGroupTitle); + } + + private void HandleUUIDGroupNameRequest(UUID GroupID,IClientAPI remoteClient) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + string GroupName; + + GroupRecord group = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null); + if (group != null) + { + GroupName = group.GroupName; + } + else + { + GroupName = "Unknown"; + } + + remoteClient.SendGroupNameReply(GroupID, GroupName); + } + + private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // Group invitations + if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)) + { + UUID inviteID = new UUID(im.imSessionID); + GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID); + + if (inviteInfo == null) + { + if (m_debugEnabled) m_log.WarnFormat("[GROUPS]: Received an Invite IM for an invite that does not exist {0}.", inviteID); + return; + } + + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Invite is for Agent {0} to Group {1}.", inviteInfo.AgentID, inviteInfo.GroupID); + + UUID fromAgentID = new UUID(im.fromAgentID); + if ((inviteInfo != null) && (fromAgentID == inviteInfo.AgentID)) + { + // Accept + if (im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received an accept invite notice."); + + // and the sessionid is the role + m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID); + + GridInstantMessage msg = new GridInstantMessage(); + msg.imSessionID = UUID.Zero.Guid; + msg.fromAgentID = UUID.Zero.Guid; + msg.toAgentID = inviteInfo.AgentID.Guid; + msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); + msg.fromAgentName = "Groups"; + msg.message = string.Format("You have been added to the group."); + msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageBox; + msg.fromGroup = false; + msg.offline = (byte)0; + msg.ParentEstateID = 0; + msg.Position = Vector3.Zero; + msg.RegionID = UUID.Zero.Guid; + msg.binaryBucket = new byte[0]; + + OutgoingInstantMessage(msg, inviteInfo.AgentID); + + UpdateAllClientsWithGroupInfo(inviteInfo.AgentID); + + // TODO: If the inviter is still online, they need an agent dataupdate + // and maybe group membership updates for the invitee + + m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID); + } + + // Reject + if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received a reject invite notice."); + m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID); + } + } + } + + // Group notices + if ((im.dialog == (byte)InstantMessageDialog.GroupNotice)) + { + if (!m_groupNoticesEnabled) + { + return; + } + + UUID GroupID = new UUID(im.toAgentID); + if (m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null) != null) + { + UUID NoticeID = UUID.Random(); + string Subject = im.message.Substring(0, im.message.IndexOf('|')); + string Message = im.message.Substring(Subject.Length + 1); + + byte[] bucket; + + if ((im.binaryBucket.Length == 1) && (im.binaryBucket[0] == 0)) + { + bucket = new byte[19]; + bucket[0] = 0; //dunno + bucket[1] = 0; //dunno + GroupID.ToBytes(bucket, 2); + bucket[18] = 0; //dunno + } + else + { + string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket); + binBucket = binBucket.Remove(0, 14).Trim(); + if (m_debugEnabled) + { + m_log.WarnFormat("I don't understand a group notice binary bucket of: {0}", binBucket); + + OSDMap binBucketOSD = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket); + + foreach (string key in binBucketOSD.Keys) + { + m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); + } + } + + // treat as if no attachment + bucket = new byte[19]; + bucket[0] = 0; //dunno + bucket[1] = 0; //dunno + GroupID.ToBytes(bucket, 2); + bucket[18] = 0; //dunno + } + + m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket); + if (OnNewGroupNotice != null) + { + OnNewGroupNotice(GroupID, NoticeID); + } + + // Send notice out to everyone that wants notices + foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID)) + { + if (member.AcceptNotices) + { + // Build notice IIM + GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice); + + msg.toAgentID = member.AgentID.Guid; + OutgoingInstantMessage(msg, member.AgentID); + } + } + } + } + + // Interop, received special 210 code for ejecting a group member + // this only works within the comms servers domain, and won't work hypergrid + // TODO:FIXME: Use a presense server of some kind to find out where the + // client actually is, and try contacting that region directly to notify them, + // or provide the notification via xmlrpc update queue + if ((im.dialog == 210)) + { + // This is sent from the region that the ejectee was ejected from + // if it's being delivered here, then the ejectee is here + // so we need to send local updates to the agent. + + UUID ejecteeID = new UUID(im.toAgentID); + + im.dialog = (byte)InstantMessageDialog.MessageFromAgent; + OutgoingInstantMessage(im, ejecteeID); + + IClientAPI ejectee = GetActiveClient(ejecteeID); + if (ejectee != null) + { + UUID groupID = new UUID(im.fromAgentID); + ejectee.SendAgentDropGroup(groupID); + } + } + } + + private void OnGridInstantMessage(GridInstantMessage msg) + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // Trigger the above event handler + OnInstantMessage(null, msg); + + // If a message from a group arrives here, it may need to be forwarded to a local client + if (msg.fromGroup == true) + { + switch (msg.dialog) + { + case (byte)InstantMessageDialog.GroupInvitation: + case (byte)InstantMessageDialog.GroupNotice: + UUID toAgentID = new UUID(msg.toAgentID); + IClientAPI localClient = GetActiveClient(toAgentID); + if (localClient != null) + { + localClient.SendInstantMessage(msg); + } + break; + } + } + } + + #endregion + + #region IGroupsModule Members + + public event NewGroupNotice OnNewGroupNotice; + + public GroupRecord GetGroupRecord(UUID GroupID) + { + return m_groupData.GetGroupRecord(null, GroupID, null); + } + + public void ActivateGroup(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + m_groupData.SetAgentActiveGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID); + + // Changing active group changes title, active powers, all kinds of things + // anyone who is in any region that can see this client, should probably be + // updated with new group info. At a minimum, they should get ScenePresence + // updated with new title. + UpdateAllClientsWithGroupInfo(remoteClient.AgentId); + } + + /// + /// Get the Role Titles for an Agent, for a specific group + /// + public List GroupTitlesRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + List agentRoles = m_groupData.GetAgentGroupRoles(grID, remoteClient.AgentId, groupID); + GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID); + + List titles = new List(); + foreach (GroupRolesData role in agentRoles) + { + GroupTitlesData title = new GroupTitlesData(); + title.Name = role.Name; + if (agentMembership != null) + { + title.Selected = agentMembership.ActiveRole == role.RoleID; + } + title.UUID = role.RoleID; + + titles.Add(title); + } + + return titles; + } + + public List GroupMembersRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + List data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID); + if (m_debugEnabled) + { + foreach (GroupMembersData member in data) + { + m_log.DebugFormat("[GROUPS]: {0} {1}", member.AgentID, member.Title); + } + } + + return data; + + } + + public List GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + List data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID); + + if (m_debugEnabled) + { + foreach (GroupRolesData member in data) + { + m_log.DebugFormat("[GROUPS]: {0} {1}", member.Title, member.Members); + } + } + + return data; + + } + + public List GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + List data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID); + + if (m_debugEnabled) + { + foreach (GroupRoleMembersData member in data) + { + m_log.DebugFormat("[GROUPS]: Av: {0} Role: {1}", member.MemberID, member.RoleID); + } + } + + return data; + + + } + + public GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GroupProfileData profile = new GroupProfileData(); + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + GroupRecord groupInfo = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), groupID, null); + if (groupInfo != null) + { + profile.AllowPublish = groupInfo.AllowPublish; + profile.Charter = groupInfo.Charter; + profile.FounderID = groupInfo.FounderID; + profile.GroupID = groupID; + profile.GroupMembershipCount = m_groupData.GetGroupMembers(grID, groupID).Count; + profile.GroupRolesCount = m_groupData.GetGroupRoles(grID, groupID).Count; + profile.InsigniaID = groupInfo.GroupPicture; + profile.MaturePublish = groupInfo.MaturePublish; + profile.MembershipFee = groupInfo.MembershipFee; + profile.Money = 0; // TODO: Get this from the currency server? + profile.Name = groupInfo.GroupName; + profile.OpenEnrollment = groupInfo.OpenEnrollment; + profile.OwnerRole = groupInfo.OwnerRoleID; + profile.ShowInList = groupInfo.ShowInList; + } + + GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID); + if (memberInfo != null) + { + profile.MemberTitle = memberInfo.GroupTitle; + profile.PowersMask = memberInfo.GroupPowers; + } + + return profile; + } + + public GroupMembershipData[] GetMembershipData(UUID agentID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + return m_groupData.GetAgentGroupMemberships(null, agentID).ToArray(); + } + + public GroupMembershipData GetMembershipData(UUID groupID, UUID agentID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + return m_groupData.GetAgentGroupMembership(null, agentID, groupID); + } + + public void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // TODO: Security Check? + + m_groupData.UpdateGroup(GetClientGroupRequestID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish); + } + + public void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile) + { + // TODO: Security Check? + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + m_groupData.SetAgentGroupInfo(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, acceptNotices, listInProfile); + } + + public UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + if (m_groupData.GetGroupRecord(grID, UUID.Zero, name) != null) + { + remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists."); + return UUID.Zero; + } + // is there is a money module present ? + IMoneyModule money=remoteClient.Scene.RequestModuleInterface(); + if (money != null) + { + // do the transaction, that is if the agent has got sufficient funds + if (!money.GroupCreationCovered(remoteClient)) { + remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group."); + return UUID.Zero; + } + money.ApplyGroupCreationCharge(remoteClient.AgentId); + } + UUID groupID = m_groupData.CreateGroup(grID, name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, remoteClient.AgentId); + + remoteClient.SendCreateGroupReply(groupID, true, "Group created successfullly"); + + // Update the founder with new group information. + SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId); + + return groupID; + } + + public GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // ToDo: check if agent is a member of group and is allowed to see notices? + + return m_groupData.GetGroupNotices(GetClientGroupRequestID(remoteClient), groupID).ToArray(); + } + + /// + /// Get the title of the agent's current role. + /// + public string GetGroupTitle(UUID avatarID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GroupMembershipData membership = m_groupData.GetAgentActiveMembership(null, avatarID); + if (membership != null) + { + return membership.GroupTitle; + } + return string.Empty; + } + + /// + /// Change the current Active Group Role for Agent + /// + public void GroupTitleUpdate(IClientAPI remoteClient, UUID groupID, UUID titleRoleID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + m_groupData.SetAgentActiveGroupRole(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, titleRoleID); + + // TODO: Not sure what all is needed here, but if the active group role change is for the group + // the client currently has set active, then we need to do a scene presence update too + // if (m_groupData.GetAgentActiveMembership(remoteClient.AgentId).GroupID == GroupID) + + UpdateAllClientsWithGroupInfo(remoteClient.AgentId); + } + + + public void GroupRoleUpdate(IClientAPI remoteClient, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, byte updateType) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // TODO: Security Checks? + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + switch ((OpenMetaverse.GroupRoleUpdate)updateType) + { + case OpenMetaverse.GroupRoleUpdate.Create: + m_groupData.AddGroupRole(grID, groupID, UUID.Random(), name, description, title, powers); + break; + + case OpenMetaverse.GroupRoleUpdate.Delete: + m_groupData.RemoveGroupRole(grID, groupID, roleID); + break; + + case OpenMetaverse.GroupRoleUpdate.UpdateAll: + case OpenMetaverse.GroupRoleUpdate.UpdateData: + case OpenMetaverse.GroupRoleUpdate.UpdatePowers: + m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers); + break; + + case OpenMetaverse.GroupRoleUpdate.NoUpdate: + default: + // No Op + break; + + } + + // TODO: This update really should send out updates for everyone in the role that just got changed. + SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId); + } + + public void GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + // Todo: Security check + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + switch (changes) + { + case 0: + // Add + m_groupData.AddAgentToGroupRole(grID, memberID, groupID, roleID); + + break; + case 1: + // Remove + m_groupData.RemoveAgentFromGroupRole(grID, memberID, groupID, roleID); + + break; + default: + m_log.ErrorFormat("[GROUPS]: {0} does not understand changes == {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, changes); + break; + } + + // TODO: This update really should send out updates for everyone in the role that just got changed. + SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId); + } + + public void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + GroupNoticeInfo data = m_groupData.GetGroupNotice(grID, groupNoticeID); + + if (data != null) + { + GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, data.GroupID, null); + + GridInstantMessage msg = new GridInstantMessage(); + msg.imSessionID = UUID.Zero.Guid; + msg.fromAgentID = data.GroupID.Guid; + msg.toAgentID = remoteClient.AgentId.Guid; + msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); + msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName; + msg.message = data.noticeData.Subject + "|" + data.Message; + msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNoticeRequested; + msg.fromGroup = true; + msg.offline = (byte)0; + msg.ParentEstateID = 0; + msg.Position = Vector3.Zero; + msg.RegionID = UUID.Zero.Guid; + msg.binaryBucket = data.BinaryBucket; + + OutgoingInstantMessage(msg, remoteClient.AgentId); + } + + } + + public GridInstantMessage CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GridInstantMessage msg = new GridInstantMessage(); + msg.imSessionID = UUID.Zero.Guid; + msg.toAgentID = agentID.Guid; + msg.dialog = dialog; + // msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNotice; + msg.fromGroup = true; + msg.offline = (byte)1; // Allow this message to be stored for offline use + msg.ParentEstateID = 0; + msg.Position = Vector3.Zero; + msg.RegionID = UUID.Zero.Guid; + + GroupNoticeInfo info = m_groupData.GetGroupNotice(null, groupNoticeID); + if (info != null) + { + msg.fromAgentID = info.GroupID.Guid; + msg.timestamp = info.noticeData.Timestamp; + msg.fromAgentName = info.noticeData.FromName; + msg.message = info.noticeData.Subject + "|" + info.Message; + msg.binaryBucket = info.BinaryBucket; + } + else + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Group Notice {0} not found, composing empty message.", groupNoticeID); + msg.fromAgentID = UUID.Zero.Guid; + msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); ; + msg.fromAgentName = string.Empty; + msg.message = string.Empty; + msg.binaryBucket = new byte[0]; + } + + return msg; + } + + public void SendAgentGroupDataUpdate(IClientAPI remoteClient) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // Send agent information about his groups + SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId); + } + + public void JoinGroupRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // Should check to see if OpenEnrollment, or if there's an outstanding invitation + m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, UUID.Zero); + + remoteClient.SendJoinGroupReply(groupID, true); + + // Should this send updates to everyone in the group? + SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId); + } + + public void LeaveGroupRequest(IClientAPI remoteClient, UUID groupID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + m_groupData.RemoveAgentFromGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID); + + remoteClient.SendLeaveGroupReply(groupID, true); + + remoteClient.SendAgentDropGroup(groupID); + + // SL sends out notifcations to the group messaging session that the person has left + // Should this also update everyone who is in the group? + SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId); + } + + public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + GroupRequestID grID = GetClientGroupRequestID(remoteClient); + + // Todo: Security check? + m_groupData.RemoveAgentFromGroup(grID, ejecteeID, groupID); + + remoteClient.SendEjectGroupMemberReply(remoteClient.AgentId, groupID, true); + + GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, groupID, null); + UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(ejecteeID); + + if ((groupInfo == null) || (userProfile == null)) + { + return; + } + + + // Send Message to Ejectee + GridInstantMessage msg = new GridInstantMessage(); + + msg.imSessionID = UUID.Zero.Guid; + msg.fromAgentID = remoteClient.AgentId.Guid; + // msg.fromAgentID = info.GroupID; + msg.toAgentID = ejecteeID.Guid; + //msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); + msg.timestamp = 0; + msg.fromAgentName = remoteClient.Name; + msg.message = string.Format("You have been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName); + msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent; + msg.fromGroup = false; + msg.offline = (byte)0; + msg.ParentEstateID = 0; + msg.Position = Vector3.Zero; + msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid; + msg.binaryBucket = new byte[0]; + OutgoingInstantMessage(msg, ejecteeID); + + + // Message to ejector + // Interop, received special 210 code for ejecting a group member + // this only works within the comms servers domain, and won't work hypergrid + // TODO:FIXME: Use a presense server of some kind to find out where the + // client actually is, and try contacting that region directly to notify them, + // or provide the notification via xmlrpc update queue + + msg = new GridInstantMessage(); + msg.imSessionID = UUID.Zero.Guid; + msg.fromAgentID = remoteClient.AgentId.Guid; + msg.toAgentID = remoteClient.AgentId.Guid; + msg.timestamp = 0; + msg.fromAgentName = remoteClient.Name; + if (userProfile != null) + { + msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, userProfile.Name); + } + else + { + msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, "Unknown member"); + } + msg.dialog = (byte)210; //interop + msg.fromGroup = false; + msg.offline = (byte)0; + msg.ParentEstateID = 0; + msg.Position = Vector3.Zero; + msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid; + msg.binaryBucket = new byte[0]; + OutgoingInstantMessage(msg, remoteClient.AgentId); + + + // SL sends out messages to everyone in the group + // Who all should receive updates and what should they be updated with? + UpdateAllClientsWithGroupInfo(ejecteeID); + } + + public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // Todo: Security check, probably also want to send some kind of notification + UUID InviteID = UUID.Random(); + GroupRequestID grid = GetClientGroupRequestID(remoteClient); + + m_groupData.AddAgentToGroupInvite(grid, InviteID, groupID, roleID, invitedAgentID); + + // Check to see if the invite went through, if it did not then it's possible + // the remoteClient did not validate or did not have permission to invite. + GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(grid, InviteID); + + if (inviteInfo != null) + { + if (m_msgTransferModule != null) + { + Guid inviteUUID = InviteID.Guid; + + GridInstantMessage msg = new GridInstantMessage(); + + msg.imSessionID = inviteUUID; + + // msg.fromAgentID = remoteClient.AgentId.Guid; + msg.fromAgentID = groupID.Guid; + msg.toAgentID = invitedAgentID.Guid; + //msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); + msg.timestamp = 0; + msg.fromAgentName = remoteClient.Name; + msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", remoteClient.Name); + msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation; + msg.fromGroup = true; + msg.offline = (byte)0; + msg.ParentEstateID = 0; + msg.Position = Vector3.Zero; + msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid; + msg.binaryBucket = new byte[20]; + + OutgoingInstantMessage(msg, invitedAgentID); + } + } + } + + #endregion + + #region Client/Update Tools + + /// + /// Try to find an active IClientAPI reference for agentID giving preference to root connections + /// + private IClientAPI GetActiveClient(UUID agentID) + { + IClientAPI child = null; + + // Try root avatar first + foreach (Scene scene in m_sceneList) + { + if (scene.Entities.ContainsKey(agentID) && + scene.Entities[agentID] is ScenePresence) + { + ScenePresence user = (ScenePresence)scene.Entities[agentID]; + if (!user.IsChildAgent) + { + return user.ControllingClient; + } + else + { + child = user.ControllingClient; + } + } + } + + // If we didn't find a root, then just return whichever child we found, or null if none + return child; + } + + private GroupRequestID GetClientGroupRequestID(IClientAPI client) + { + if (client == null) + { + return new GroupRequestID(); + } + + lock (m_clientRequestIDInfo) + { + if (!m_clientRequestIDInfo.ContainsKey(client.AgentId)) + { + GroupRequestIDInfo info = new GroupRequestIDInfo(); + info.RequestID.AgentID = client.AgentId; + info.RequestID.SessionID = client.SessionId; + + UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(client.AgentId); + if (userProfile == null) + { + // This should be impossible. If I've been passed a reference to a client + // that client should be registered with the UserService. So something + // is horribly wrong somewhere. + + m_log.WarnFormat("[GROUPS]: Could not find a user profile for {0} / {1}", client.Name, client.AgentId); + + // Default to local user service and hope for the best? + info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL; + + } + else if (userProfile is ForeignUserProfileData) + { + // They aren't from around here + ForeignUserProfileData fupd = (ForeignUserProfileData)userProfile; + info.RequestID.UserServiceURL = fupd.UserServerURI; + } + else + { + // They're a local user, use this: + info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL; + } + + m_clientRequestIDInfo.Add(client.AgentId, info); + } + + m_clientRequestIDInfo[client.AgentId].LastUsedTMStamp = DateTime.Now; + } + return m_clientRequestIDInfo[client.AgentId].RequestID; + } + + /// + /// Send 'remoteClient' the group membership 'data' for agent 'dataForAgentID'. + /// + private void SendGroupMembershipInfoViaCaps(IClientAPI remoteClient, UUID dataForAgentID, GroupMembershipData[] data) + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + OSDArray AgentData = new OSDArray(1); + OSDMap AgentDataMap = new OSDMap(1); + AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID)); + AgentData.Add(AgentDataMap); + + + OSDArray GroupData = new OSDArray(data.Length); + OSDArray NewGroupData = new OSDArray(data.Length); + + foreach (GroupMembershipData membership in data) + { + OSDMap GroupDataMap = new OSDMap(6); + OSDMap NewGroupDataMap = new OSDMap(1); + + GroupDataMap.Add("GroupID", OSD.FromUUID(membership.GroupID)); + GroupDataMap.Add("GroupPowers", OSD.FromBinary(membership.GroupPowers)); + GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(membership.AcceptNotices)); + GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(membership.GroupPicture)); + GroupDataMap.Add("Contribution", OSD.FromInteger(membership.Contribution)); + GroupDataMap.Add("GroupName", OSD.FromString(membership.GroupName)); + NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(membership.ListInProfile)); + + GroupData.Add(GroupDataMap); + NewGroupData.Add(NewGroupDataMap); + } + + OSDMap llDataStruct = new OSDMap(3); + llDataStruct.Add("AgentData", AgentData); + llDataStruct.Add("GroupData", GroupData); + llDataStruct.Add("NewGroupData", NewGroupData); + + IEventQueue queue = remoteClient.Scene.RequestModuleInterface(); + + if (queue != null) + { + queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), remoteClient.AgentId); + } + + } + + private void SendScenePresenceUpdate(UUID AgentID, string Title) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Updating scene title for {0} with title: {1}", AgentID, Title); + + ScenePresence presence = null; + lock (m_sceneList) + { + foreach (Scene scene in m_sceneList) + { + presence = scene.GetScenePresence(AgentID); + if (presence != null) + { + presence.Grouptitle = Title; + + // FixMe: Ter suggests a "Schedule" method that I can't find. + presence.SendFullUpdateToAllClients(); + } + } + } + } + + /// + /// Send updates to all clients who might be interested in groups data for dataForClientID + /// + private void UpdateAllClientsWithGroupInfo(UUID dataForClientID) + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // TODO: Probably isn't nessesary to update every client in every scene. + // Need to examine client updates and do only what's nessesary. + lock (m_sceneList) + { + foreach (Scene scene in m_sceneList) + { + scene.ForEachClient(delegate(IClientAPI client) { SendAgentGroupDataUpdate(client, dataForClientID); }); + } + } + } + + /// + /// Update remoteClient with group information about dataForAgentID + /// + private void SendAgentGroupDataUpdate(IClientAPI remoteClient, UUID dataForAgentID) + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name); + + // TODO: All the client update functions need to be reexamined because most do too much and send too much stuff + + OnAgentDataUpdateRequest(remoteClient, dataForAgentID, UUID.Zero); + + + // Need to send a group membership update to the client + // UDP version doesn't seem to behave nicely. But we're going to send it out here + // with an empty group membership to hopefully remove groups being displayed due + // to the core Groups Stub + remoteClient.SendGroupMembership(new GroupMembershipData[0]); + + GroupMembershipData[] membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), dataForAgentID).ToArray(); + + SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipData); + remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipData); + + } + + private void SendAgentDataUpdate(IClientAPI remoteClient, UUID dataForAgentID, UUID activeGroupID, string activeGroupName, ulong activeGroupPowers, string activeGroupTitle) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + // TODO: All the client update functions need to be reexamined because most do too much and send too much stuff + UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(dataForAgentID); + string firstname, lastname; + if (userProfile != null) + { + firstname = userProfile.FirstName; + lastname = userProfile.SurName; + } + else + { + firstname = "Unknown"; + lastname = "Unknown"; + } + + remoteClient.SendAgentDataUpdate(dataForAgentID, activeGroupID, firstname, + lastname, activeGroupPowers, activeGroupName, + activeGroupTitle); + } + + #endregion + + #region IM Backed Processes + + private void OutgoingInstantMessage(GridInstantMessage msg, UUID msgTo) + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); + + IClientAPI localClient = GetActiveClient(msgTo); + if (localClient != null) + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is local, delivering directly", localClient.Name); + localClient.SendInstantMessage(msg); + } + else + { + if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is not local, delivering via TransferModule", msgTo); + m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Message Sent: {0}", success?"Succeeded":"Failed"); }); + } + } + + public void NotifyChange(UUID groupID) + { + // Notify all group members of a chnge in group roles and/or + // permissions + // + } + + #endregion + } + +} -- cgit v1.1