From bce7964ac2b0e67ff8c8e5ab00bb45b93da219ad Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 30 Mar 2012 01:05:29 +0100 Subject: refactor: Move "friends show cache" console command out into separate FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation --- .../Avatar/Friends/FriendsCommandsModule.cs | 165 +++++++++++++++++++++ 1 file changed, 165 insertions(+) create mode 100644 OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs (limited to 'OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs') diff --git a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs new file mode 100644 index 0000000..2bcb8a7 --- /dev/null +++ b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs @@ -0,0 +1,165 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using System.Text; +using log4net; +using Mono.Addins; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Console; +using OpenSim.Framework.Statistics; +using OpenSim.Region.ClientStack.LindenUDP; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using FriendInfo = OpenSim.Services.Interfaces.FriendInfo; + +namespace OpenSim.Region.OptionalModules.Avatar.Friends +{ + /// + /// A module that just holds commands for inspecting avatar appearance. + /// + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FriendsCommandModule")] + public class FriendsCommandsModule : ISharedRegionModule + { +// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private Scene m_scene; + private IFriendsModule m_friendsModule; + private IUserManagement m_userManagementModule; + +// private IAvatarFactoryModule m_avatarFactory; + + public string Name { get { return "Appearance Information Module"; } } + + public Type ReplaceableInterface { get { return null; } } + + public void Initialise(IConfigSource source) + { +// m_log.DebugFormat("[FRIENDS COMMAND MODULE]: INITIALIZED MODULE"); + } + + public void PostInitialise() + { +// m_log.DebugFormat("[FRIENDS COMMAND MODULE]: POST INITIALIZED MODULE"); + } + + public void Close() + { +// m_log.DebugFormat("[FRIENDS COMMAND MODULE]: CLOSED MODULE"); + } + + public void AddRegion(Scene scene) + { +// m_log.DebugFormat("[FRIENDS COMMANDO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); + } + + public void RemoveRegion(Scene scene) + { +// m_log.DebugFormat("[FRIENDS COMMAND MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); + } + + public void RegionLoaded(Scene scene) + { +// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); + + if (m_scene == null) + m_scene = scene; + + m_friendsModule = m_scene.RequestModuleInterface(); + m_userManagementModule = m_scene.RequestModuleInterface(); + + if (m_friendsModule != null && m_userManagementModule != null) + { + m_scene.AddCommand( + "Friends", this, "friends show cache", + "friends show cache [ ]", + "Show the friends cache for the given user", + HandleFriendsShowCacheCommand); + } + } + + protected void HandleFriendsShowCacheCommand(string module, string[] cmd) + { + if (cmd.Length != 5) + { + MainConsole.Instance.OutputFormat("Usage: friends show cache [ ]"); + return; + } + + string firstName = cmd[3]; + string lastName = cmd[4]; + + UUID userId = m_userManagementModule.GetUserIdByName(firstName, lastName); + +// UserAccount ua +// = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, firstName, lastName); + + if (userId == UUID.Zero) + { + MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName); + return; + } + + if (m_friendsModule.AreFriendsCached(userId)) + { + MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName); + return; + } + + MainConsole.Instance.OutputFormat("Cached friends for {0} {1}:", firstName, lastName); + + MainConsole.Instance.OutputFormat("UUID\n"); + + FriendInfo[] friends = m_friendsModule.GetFriendsFromCache(userId); + + foreach (FriendInfo friend in friends) + { +// MainConsole.Instance.OutputFormat(friend.PrincipalID.ToString()); + +// string friendFirstName, friendLastName; +// +// UserAccount friendUa +// = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, friend.PrincipalID); + + UUID friendId; + string friendName; + + if (UUID.TryParse(friend.Friend, out friendId)) + friendName = m_userManagementModule.GetUserName(friendId); + else + friendName = friend.Friend; + + MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags); + } + } + } +} \ No newline at end of file -- cgit v1.1