From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Feb 2009 13:10:57 +0000 Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator --- .../DefaultEffects/Effects/ChannelDigger.cs | 107 --------------------- 1 file changed, 107 deletions(-) delete mode 100644 OpenSim/Region/Modules/Terrain/Extensions/DefaultEffects/Effects/ChannelDigger.cs (limited to 'OpenSim/Region/Modules/Terrain') diff --git a/OpenSim/Region/Modules/Terrain/Extensions/DefaultEffects/Effects/ChannelDigger.cs b/OpenSim/Region/Modules/Terrain/Extensions/DefaultEffects/Effects/ChannelDigger.cs deleted file mode 100644 index 8dd7478..0000000 --- a/OpenSim/Region/Modules/Terrain/Extensions/DefaultEffects/Effects/ChannelDigger.cs +++ /dev/null @@ -1,107 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Environment.Modules.World.Terrain; -using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes; - -namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects -{ - public class ChannelDigger : ITerrainEffect - { - private readonly int num_h = 4; - private readonly int num_w = 4; - - private readonly ITerrainFloodEffect raiseFunction = new RaiseArea(); - private readonly ITerrainFloodEffect smoothFunction = new SmoothArea(); - - #region ITerrainEffect Members - - public void RunEffect(ITerrainChannel map) - { - FillMap(map, 15); - BuildTiles(map, 7); - SmoothMap(map, 3); - } - - #endregion - - private void SmoothMap(ITerrainChannel map, int rounds) - { - Boolean[,] bitmap = new bool[map.Width,map.Height]; - for (int x = 0; x < map.Width; x++) - { - for (int y = 0; y < map.Height; y++) - { - bitmap[x, y] = true; - } - } - - for (int i = 0; i < rounds; i++) - { - smoothFunction.FloodEffect(map, bitmap, 1.0); - } - } - - private void FillMap(ITerrainChannel map, double val) - { - for (int x = 0; x < map.Width; x++) - for (int y = 0; y < map.Height; y++) - map[x, y] = val; - } - - private void BuildTiles(ITerrainChannel map, double height) - { - int channelWidth = (int) Math.Floor((map.Width / num_w) * 0.8); - int channelHeight = (int) Math.Floor((map.Height / num_h) * 0.8); - int channelXOffset = (map.Width / num_w) - channelWidth; - int channelYOffset = (map.Height / num_h) - channelHeight; - - for (int x = 0; x < num_w; x++) - { - for (int y = 0; y < num_h; y++) - { - int xoff = ((channelXOffset + channelWidth) * x) + (channelXOffset / 2); - int yoff = ((channelYOffset + channelHeight) * y) + (channelYOffset / 2); - - Boolean[,] bitmap = new bool[map.Width,map.Height]; - - for (int dx = 0; dx < channelWidth; dx++) - { - for (int dy = 0; dy < channelHeight; dy++) - { - bitmap[dx + xoff, dy + yoff] = true; - } - } - - raiseFunction.FloodEffect(map, bitmap, height); - } - } - } - } -} -- cgit v1.1